How to Decide if a New Hire Will Be a Team Player in the Interview
linkedin.com
linkedin.com
Just because a person isn't 100% 'team player' material doesn't mean they are not capable of massive step-change contributions to a team activity.
If you hire all 'team players' or all PhDs or all men or all people who have been successful in their lives you are likely to have a team that has less capability than one that has some diversity.
Unless you're just building a production line - in which case you probably want the uniformity.
Hiring everyone with the same mindset is a great way to limit innovation and creativity. You also run the risk of being blindsided by upcoming challenges because everyone is so eagerly agreeing to the plan.
I think this is a part of a larger problem. A lot of IT interviews are based on a gigantic set of "ideal criteria" that no single person can realistically fulfill in its entirety. Because of that every hire is a compromise. Because of that who is hired in the end becomes a subject of subjective and irrational judgements.
In my opinion, having a realistic set of minimum requirements (which are actually needed to do the job) and looking for candidates to match every single one of them provides a much better and less biased approach. It can also help to design an interview process in a rational manner.
It has little to do with whether one actually works well in a team. It's just a codeword for something that's hard to describe and somewhat socially unacceptable (a middling level of ambition that only exists in fresh college grads who haven't figured out who they are yet) to want.
> Many years ago a CFO of a fast-growing Southern California medical products company excluded a candidate I presented for a corporate cost accounting manager spot since he believed he lacked strong team skills and a sense of urgency. This was after a 20-minute “chat.” After I mentioned that the candidate was assigned to lead an international task force to implement a state-of-the-art cost system for a F50 company he quickly relented, re-interviewed the candidate, and hired him a few days later.
As the OP describes it, the overriding factor is: what is the candidate's claimed team-related achievement(s)? In this case, it was "being assigned to lead an international task force to implement a state-of-the-art cost system for a F50 company"...but that doesn't seem enough on its own...for example, was that project successful? seems to be an equally important question...and even the answer to that doesn't definitively quantify that person's ability to work on a team.
To be fair, the OP is describing a situation in which the hiring company apparently made a decision based on first impressions (i.e. mannerisms, appearance, etc.)...which of course is just bad. However, it'd be interesting to hear more in detail what factors were used to assess the candidate that were not found in that initial interview.
">What were the biggest challenges the team faced?"
Struggling with a crony manager whose universal incompetence worked its way into every aspect of the project. This ultimately made a smoking wreck of the first public milestone.
">Walk me through the biggest team problems and how they were resolved. What was your role in this?
After the major public embarrassment described above I was sent before a panel of consultants to effectively interview for my job. I successfully convinced the consultants of my own my own plan to recover the project while laying provable blame for the project dysfunction on the problem manager.
The team was appointed a new manager who was happy to stay all but completely out of the way. I was made technical lead and given free reign to pull together a new team. Within six weeks we completed a new public milestone with 4x the scope of the previous failure without a hint of trouble.
---
Personally, I see "team player" often being confused with simply being subordinate to the established team.
I think there's definitely wisdom in a mentality of service, to the team or the job.
Thing is, the team may be best served by having part of it removed and the team function may be best served by a completely different team.
In my experience, people don't like to hear that.
"Your velocity is off by ten percent. We're concerned."
"You're the most talked about person in the scrum-of-scrums."
Gahhh.
Charitably, I'd call this a complexity problem - it costs resources to look into individuals, and that's why you have an interview process rather than having the people who do the job talk to the person and see what they think.
Uncharitably, I'd say there are people seriously out of touch with their humanity. Who view people as components because they don't care about people. Perhaps because, if you do, it's emotionally draining to get to know so many people and then hurt them by turning them down.
Since it's hard to believe this is really an efficient long-term approach to recruitment, I suspect the truth lies somewhere in between.
The difficulty here is that no one who is even mediocre would ever do a "contract to hire".
If they are good they have options and there just isn't any upside to doing a contract for hire when you can take another full time job.
Contract for hire is a big red flag!
this is absolutely not true. good people will simply demand a high hourly billing rate during the contract phase to compensate for the opportunity cost, which you have to be prepared to pay.
sure if you're dicking around with $20/hr "contracts" everyone decent will tell you to kick rocks.
have you ever worked with people who are used to getting paid $100+/hr? i.e. top people? it doesn't sound like it.
> have you ever worked with people who are used to getting paid $100+/hr? i.e. top people? it doesn't sound like it.
I saw this and wondered if you were trolling. It's certainly a rude and undeserved comment, but I'll be charitable and bite:)
My main point is that "good" developers, always have options.
My assumptions:
1) the developer wants full time work, otherwise they would just do contracting and not contract for hire.
2) jobs are plentiful for good developers.
Why would the developer assume all the risk with contract for hire, unless they had no other options? Why not just take the full time job instead?
Basically my point boils down to two points...
1) How would a company convince me to do contract for hire work when I can work somewhere else without that risk? What's my upside to doing this?
2) As long as most companies don't' do contract for hire, a company is putting themselves in a position that excludes most talented developers. ie if you aren't facebook, twitter, dropbox, etc. my contention is that the top developers will laugh at your contract to hire request.
Assuming the position were to be salaried at $104k, a sensible agreement might be: - The employee is hired temporarily for a period of one to three months. - Their wage is paid weekly, at a rate of $2k per week (i.e. 1/52 of their expected salary) - The contract may be cancelled by either party with seven days' notice. - At its end, the contract automatically converts to a permanent position.
If a signing bonus is called for, it should be due early during the probationary period. A separate bonus for the transition from temporary to permanent employment may not be a great idea as it may incentivize the employer to terminate the agreement.
i don't understand how you and the other guy can make these blanket black and white statements like this. have you guys ever had to hire people based on advertised solicitation only?
contract to hire is mainly done in situations where a new employee can not be vouched for by an existing one, or a large number of new employees must be brought on at once.
the reason why it's so rare among elite silicon valley firms is because everyone knows each other and recruiting is usually a personal process between existing employees and prospective ones. THIS IS NOT HOW IT IS EVERYWHERE.
outside of the echo chamber it's very common and good people can be hired this way.
"I would never do that, so therefore, no other good developer would either. Ever."
I guess I don't get what you're saying. Who does contract to hire where it's good a good deal for someone other than the employer?
your position is falsifiable by a single example. it's not reality. it's just your opinion. you're saying "that's impossible", when it clearly is NOT impossible.
A developer has a job, they are looking for a new job. They have a full time offer and a contract for hire offer. All other things being equal.....
Why would the developer ever consider taking a contract for hire offer when they have other alternatives?
This just seems like they are taking all the risk here. If they take a full time offer and find out the culture isn't a good fit then they can leave, just like in contract for hire.
What is the upside to the developer here over taking a full time position?
I would, but at a real consulting rate (over $150 per hour) and not at a salary rate, since it comes with none of the benefits of being salaried.
That kind of arrangement is going to lead to adverse selection in the end. At typical tech salaries, you'd be asking me to take a 50% pay cut for (not much) additional job security. The main upshot of being FT (aside from benefits but those don't merit a 50% pay cut) is that it takes ~30-60 days to fire someone without severance. For contractors, they don't have to do that PIP bullshit. But I prefer to plan my career based on upside, not job security/what happens if I'm fired.
The rate at which I'd take a contract-to-hire gig is one at which I wouldn't happily convert to full-time, unless there were a huge promotion in the mix. The people who would convert without a big promotion are the ones you don't want, because they plan on coasting.
I was toward the top end of what I could make being traditionally employed locally (Helena, Montana). The remote contract-to-hire opportunity put me on par with folks living in cities, save places like NY and SF, or those working for huge companies.
Definitely a good deal for some of us that don't have professional networks that would support consulting. And whatever you might think, I'm not a coaster or I wouldn't have been offered full-time employment.
I've never eaten with someone who was rude to a waiter, but there are some things that you can learn from a person by looking at how he behaves with other people.
For example, if someone is putting food on your table, try to not be in his way and maybe tone down the conversation a little bit. Saying thanks is also a nice thing to do... looking at you, study team member.
http://tuckermax.me/dont-look-for-talent-find-people-who-do-...
What are the weaknesses of these questions?
(Also, don't try to retort with "so ask them about the personal/home projects they did before having kids", as that wouldn't be sufficient to cover the people who have had children at a young age; e.g., before turning 20 years-old.)
I don't love programming enough to devote time outside of my 40 hours/week to it.
This is silly. Aggregators let the quality articles rise to the top. It's a much more efficient use of your time (assuming you don't become addicted). These are exactly the type of totally arbitrary, no signal producing filters that people need to get away from.
You should hire for a developers ability to execute, not their ability to solve problem about bowling balls and skyscrapers, and not their ability to reverse() a string without using reverse(). I get that they are testing your overall data structure knowledge and your algorithmic thinking, but those are also things that one can find on google, things that one can educate one's self on when they need to. Early stage companies want to look for those people who will do that, people who encounter a problem and then just go out and solve it.
(.....now I will stop ranting and go back to memorizing stupid puzzle/data structure interview questions, for my next phone screen in a few hours)
Wikipedia has the dates etc.
+1
Repeatability would be one reason. Asking the same questions to different candidates will help you make better and comparable decisions. The usual "casual chat" interview is heavily biased towards people who are good looking and interview well.
Nobody is enthusiastic. I haven't talked to anyone at my work who is truly stoked about what they're doing, as in they'll go home and keep working on what they're doing.
There are no hackers here. It's just corporate culture.
These people are so deep into the corporate culture that they forget how to interact with people without an underlying guide or goal.
"♪ The dream of the oh-ohs is alive on Linkedin... ♪"