Make Crap
just.makecrap.com
just.makecrap.com
If there's anything we can learn from the links like these and the startups which get linked on HN never to be heard from again, it's that the mad dash to constantly be visibly "making crap" is sort of a self-fulfilling prophecy which leads to making, well, forgettable crap. I prefer to make things that I care about, that way I can get engrossed in the process and let it take as long as I need.
Sometimes it doesn't seem like that, because as you said, there is a lot of "forgettable crap" out there.
When we see something terrible, our brains scream "I could do so much better! How did these guys release this crap! How did they get so much success and attention!".
What I've learned is that most of the people that release crap aren't unaware of the flaws. They are often more aware, they just chose to put it out there anyway.
We forget that it takes a lot of skill to just put something out there and to iterate upon it. Don't undervalue that quality in others and don't forget to cultivate it in yourself.
We all should seek to find a balance between perfection and just getting it out there.
Perfection is a driver but sometimes it drives us down endless roads and dead ends.
There is a thin line between intentional mistakes and actual mistakes. It doesn't take much for one to screw up the psychological affect.
The people who actually make crap are saying to themselves "Yes, absolutely. I am making crap." The people who think they're making crap (but spinning in circles trying to find the perfect font, color palette, etc) are also saying to themselves "Yes, absolutely. I am making crap." Sadly, those circles are the illusion of progress. Something is changing, must be making progress, and getting stuff done, right?
Jape apart, I don't fully agree with the message. It's never going to be perfect, but you should try to make it good. There is a balance to be stricken between good and done.
My idea was more like "multiple open letters directed to a particular company, about their technology products" but then I thought - eh, first world problems, not worth the effort. Maybe it's just more fun to imagine it.