Eve-Online player loses a $9000 digital spaceship
forbes.com
forbes.com
That guy, with a few other corporation mates, were trying to hunt some enemies who were in expensive ships (not a 9k dollars ship though), while there was an entire fleet from Black Legion, another alliance, trying to hunt that guy.
There are two fun facts to all of this... Pandemic Legion has 12 spies in Black Legion, and many of the people online during that time in PL knew that Black Legion were trying to hunt something (they just didn't know what). That guy lost his very expensive ship because he didn't make use of the spy network PL has, by not asking people if there was anyone trying to hunt him. The second fun fact is that the commander of the fleet that guy in the expensive ship was in, was actually a spy for Black Legion! He commanded the fleet right into a death trap. EVE metagaming is pretty unique.
If you have plenty of free time and don't mind taking orders as to what you should do in the game and with your free time - then this is the game for you. Seriously, it is a great game but not for solo players.
You better be a "company man" if you want to get ahead in EVE.
Also, "be alone" and "be a follower" aren't the only options, there's also plenty of room for leaders (well, plenty of opportunity for a leader to make room for themselves and their followers :P).
It does hinder your ability to participate in big battles like this and money making will be slower. But some people don't mind since they just want to be independent.
But you can run a small or even solo pirate operation, preying on lone travelers. Or run goods to dangerous markets in stealth transport ships. Or in a much much larger, much more expensive jump transport ship (just don't get ambushed!). Or start a manufacturing operation. Or for the truly hardcore (and really best done in small groups) go make a living in a wormhole for a month or two.
There are nearly countless things you can do solo or with a small group. The easiest way is to be part of a large alliance and have "safe" space to operate from - this does not, generally, mean you have to follow orders. Or you can operate in neutral space - everyone you see is a potential friend or enemy (more likely enemy). Or you can go deep into enemy space and play cat and mouse with an entire alliance for hours or days.
So... yes, I guess?
So yes it's possible and it's even one of the most fun part of Eve.
So he had two Formula 1 but the real key to his success was because he knew each law of the world and he was a master when he fought. It is one of the best point of Eve, you can have a Formula 1 but if you don't have the experience to use it, you will die at the first engagement. And at the same time, when you are excellent you can engage enemies even by being outnumbered by 10, and this is awesome.
(Another key point on Eve is: each ship have different size with different role. It is like to have catapult to greek titan in World of Warcraft. And even with one of most hardest task in any games, Eve stays balanced and coherent for a 800 vs 800 as well as a 1 vs 1 with different tactics at each size)
There are many many things to know in Eve. For instance, only after 4 years I could say I started to see the whole thing in PvP. If you want to see "Hackers" in Eve at fleet level, you have all the Rooks and Kings videos. [1][2] For lone rangers' videos, you have the Garmonation series, or Eve is Easy's video [3], and Darkness' videos with the Dark Perspective 3 and 4. [4]
[1] http://www.youtube.com/watch?v=Xwql_Sp0QG8
[2] http://www.youtube.com/watch?v=XrYe_4vHzgE
[3] http://www.youtube.com/watch?v=TcRAx-uwk40
[4] http://dl.eve-files.com/media/0904/Dark_Perspective_4_final....
When you start to roam there is "no way" to stop to play when you want. Because several rules of gameplay and because you will be in enemy territory, you will have to stay with your mates until the Fleet Commander decides to go back in your HQ. So you need to stay 4h and be flexible with that (5h, sometimes 6h).
It is one reason of the main reasons I quit EVE. Not because you need to spend all these hours, but because sometimes you can roam for hours and don't be able to find a fleet to fight and sometimes you need to run away because you are on the road of the main army blob of a main alliance. So you spend hours without any fun..
No it's still not ok to stand in the fire. DONT STAND IN THE FIRE!
But once you're past that, does it really make a difference if that item is worth $90 or $9000? There will always be really rich and influential players around and I'm sure it's not that big of a deal to them. After all, if there was no risk of losing that item, they wouldn't have bought it in the first place. In a real-money game, the material worth of an item is a direct measure of what's at stake, and if the stakes aren't high people aren't having fun.
I realize you said that this was "not a critique" but most of your comments, especially this little gem, come off _very condescending_. When you preface your comment with "I'm not complaining that these games exist" you have to realize that what follows is a critique? Similarly when I hear someone start off a sentence with "I'm not racist but" I know some ignorant shit is about to be said.
As far as video games go, Eve is so different than the kind I enjoy (CoD/BF) that it is hard to believe they are in the same category of leisure activities. Half the reason I watched as much of the replay as I did was that I was hoping someone was going to yell "LEROY JENKINS!" But I also watched as much as I did because it is interesting to see people (that are very different than me) playing a game they deeply enjoy.
Can I ever imagine playing Eve? Not a chance. But that does not mean I am going to try and pass my condescending passive aggressive bullshit critique off as a rational analysis of why people should not get emotionally invested in their hobbies. As far as I can tell there is nothing "linear" about playing Eve.
I have to imagine that if you put your favorite hobby on display everyone could come up with equally witty ways of demeaning your personal choices/preferences.
> I'm suspicious of people with mixed case usernames on HN.
Ah, I see.
There are a lot of games where you're paying a fixed price or at least a comparatively minor contribution that isn't necessarily tied to the level of enjoyment or participation you get from it. In these cases, you're expending the monetary equivalent of activation energy and then the game is basically whatever you make of it.
At the other end of the spectrum are games where you have to make an ongoing investment to get something out of the game that matches this investment with a linear factor or worse. Online Poker would probably be an example, but it lacks the social pressure exerted by some MMOs, games where you actually feel you're going to a kind of workplace and where real money is at stake constantly (which in turn is a large part of the players' motivation to achieve things).
Diablo III made me feel this way, for instance, it's more a free market simulation than an action RPG. Eve would be in that category, too. Many other MMOs either discourage trading for money and/or are making time and effort the primary player currency. Contrast this with games where real money is closely coupled with any kind of high-level content.
Poker seems fascinating, but the problem is the money.
If poker wasn't about money, the ideal players to play with are a bit better than me. Since it is about money, the ideal players to play with are overconfident drunks/halfwits with money. Just not fun.
If poker wasn't about money it would be a different game. There has to be an element of risk otherwise decisions do not have any consequences. Without consequences there is no incentive to attempt to play in an optimal manner.
The problem is a player's aversion to risk and fear of loss, both of which are important psychological elements when playing the game.
EVE is all about people, interaction, politics, planning. WOW Raids, however complex thy get at higher levels, just can't ever compare. I've started, and stopped playing, many times, because of it.
The sensationalist dollar amounts seem to be the main reason that these stories get read so widely. Someone could have bought it for that amount, or maybe he spent thousands of hours accumulating the resources in game and bought the ship because it was one out of 3 in existence. Just because you can put a price tag on it doesn't mean the player saw it as losing that much real money.
"Don't fly it if you don't want to lose it" is common advice among EVE players.
Wouldn't that make it worth much more than $9,000?
That is some quality rage right there.
video games.
That clip is popular.
Around 5:10 into the mumble recording someone says "the cougars posting is so bad i cant even read this." Do you know what the post is that he is referring to?
In a discussion of the leak someone wrote:
"6) I didn't leak the sound cloud to the eve press. My laptop barely is able to run multiple Eve clients let alone fraps and record soundclouds are the like."
What is/are "fraps"? And why would one player need to run more than one Eve client?
He's talking about kugutsumen.com, an Eve meta-gaming/trolling forum.
> What is/are "fraps"?
video capture software
> And why would one player need to run more than one Eve client?
Many, if not most, Eve players multibox more than one account at a time (the average number of accounts/person is probably ~2). Especially people who own supercarriers (such as the focus of the article), as those ships can never dock, thus one for all intents and purposes needs another character to fly other ships.
Other common uses for multiple accounts are dedicated support characters (haulers, boosters, healers, etc.) and mining fleets (some people will run dozens at once, crazy I know).
Around 1:20 into the replay a little cat picture comes up that says "Get Dunked." Is that the Eve equivalent of a tea bagging? Can someone explain the significance of what proceeded the Eve Bagging?
The conversion/trade I suppose doesn't always work that way.
I dunno, felt kinda weird, all zoomed out, no aiming, just a big coordinated zerg ball
In practice, it's more exiting than it sounds, but not by much. The game is about dealing with other people, trying to work together for some common goal, or trying to clean them out, and never knowing what the other side is up to.
I feel the same about playing a game, I want to have some influence besides my stat column being bigger.
Obviously the game must be fun to get the kind of following it has, I guess I was just expecting something else.
(It would be really nice if some of the big alliances could spare one guy to be dedicated cameraman when landmark events happen, but I'm not aware of anyone doing that :P)
Sorry, not exactly on topic. I couldn't find this info among comments. Recommendations appreciated too.
Edit: Just messaged the creator. Will post if I hear back.
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