How hard can it be to re-render an already-created CG scene with a few more pixels?
How hard can it be to re-render an already-created CG scene with a few more pixels?
I bought the square version and the cloud-saving was pretty awful, you sometimes had to wait up to 10 mins to contact their server and save the game. I can only imagine they've fixed that for this release.
In my retroactively ideal world, Square would have had had the foresight to render FFVII at 1080p and downscale at runtime for the playstation - then even today, 15 years later, we could load the game up in an emulator and unlock enough detail to max out a modern HD display.
Quite tricky, seeing that Square-Enix no longer has the original source files to re-render these. A proper re-release would require artists to remake the environments from scratch (based on concept art or the original game).
The game is nearly 20 years old, a millennia in video game time. Oh my goodness... 20 years!
The problem with these remakes is that the original assets are in crappy resolutions so they'll basically have to remake everything. And that takes time. And Square is not exactly known as being a efficient company.....
...So I wouldn't count on it.
I am sure it will come out in the same period of the pokemon MMORPG
One could arguably state that all of the pokemon games are MMORPG's already, seeing that you can connect to other players and exchange creatures, combat, etc.