"A Minimalist Text Adventure"-- What would a maximalist text adventure look like?
I guess it's not really a text adventure, but still...
Notable examples:
Momiga (http://www.kongregate.com/games/Rogerup/momiga) - one button, one dot
Midas (http://www.kongregate.com/games/wanderlands/midas)
This is not a minimalist game (http://stormalligator.com/this-is-not/)
Pretentious game (http://www.kongregate.com/games/keybol/pretentious-game)
http://www.youtube.com/watch?v=VoHmJfXqwbM
https://github.com/pda/roflbalt
:-P