http://www.eurogamer.net/articles/2013-02-11-games-without-d...
(Though it only looks at xbox 360 games)
http://www.eurogamer.net/articles/2013-02-11-games-without-d...
(Though it only looks at xbox 360 games)
You could just as easily rewrite the conclusion to be "companies who knows their game is crap often choose to make a demo". Without a more sophisticated statistical analysis, it's every bit as valid.
Any number of things you could take into account.
Personally, if I play a game and see how its core game mechanics work then I am much less likely to purchase it.
A lot of my game purchases are impulsive — I see something cool in the trailer and want to try it. Once I've tried it I lose interest. Demos give me the opportunity to lose interest without purchasing the game.
When I know I really want to play a game all the way through I will always purchase it without trying the demo (if available). So in my limited gaming experience demos have never been a step to a sale.
You can see this in practice by watching MMOs after the first month many of them will lose tons of customers because now everyone knows the game is bad and not living to the hype.
Whereabouts you can see good ones such as WoW (or even Diablo 3) which will keep adding more users.
And the article also states that marketing budgets are not taken into account in the research. High-profile games are marketed more widely, and don't need demos, leading to the result that games without demos sell better.