I'd go a step further and note that from iOS 2 through iOS 6, apps already have used a wide spectrum of affordances, from complete object metaphors (the "skeuomorphism" of apps like AmpKit), lots of abstract depth cues (Tapbots apps), and pure shape and color cues (Shift Apps' lovely calculator app Digits).
Given this pre-existing diversity, the apps that are really going to need to change or look out-of-date are the ones that made the most use of (or styled their custom controls most closely after) Apple's vanilla UIKit controls. I don't foresee apps that take their own approach to UI (such as TweetBot, AmpKit, or Digits) having to change much; in fact, I really hope their designers can see beyond the march of fashion and don't abandon certain types of interaction cues purely because Apple has.
The thing to remember is that "flat versus skeuomorphic" is a false dichotomy – style is a tool, not an end product.