Luckily the hardware vendors are already working on fixing this. Here's an example of a particularly problematic scene rendered using NVIDIA's GPU-Accelerated Path Rendering, compared to Skia, Cairo, QT and Direct2D:
https://www.youtube.com/watch?feature=player_detailpage&v=zI...
NVidia: ~220 fps
Skia: 6 fps
Cairo: 29 fps
QT: 0.3 fps
Direct2D: 48 fps
(On a sidenote, I guess this is why IE10 is often faster at rendering SVGs than the other browsers: it uses Direct2D, whereas Firefox and Chrome use Skia).
Using graphics hardware should be more energy-efficient, so maybe we will finally see a change because of mobile devices with HD screens.