I cut the Adobe cord a long time ago and don't even miss it anymore.
I cut the Adobe cord a long time ago and don't even miss it anymore.
You're clearly not a commercial designer, then. Pixelmator (while it has some interesting features) and GIMP don't even cut the mustard on the most basic level. Non-destructive editing, for instance. I wish it wasn't true, but it is.
Grandparent was specifically talking about hobby use, not commercial/professional designing:
> Photoshop is something I use a lot on a hobby basis
Also you can have the same effect multiple times. For example, you could have 3 or more separate non-destructive drop shadows on one layer.
Worth the money for me.
I am sure, some designers would love to work with OS, but their social environment makes it too hard for them.
>Same with MS Office.
Yes, terrible people, we all have worked with them, but we don't want to emulate them.
>Same with expensive 3D software.
Good technique is good technique, skills are skills, a competent person can adapt their workflow to a new method or vehicle. A competent artist can express themselves in more than one medium.
It comes down to this, if you are constrained to a single tool made by a single vendor, you are strictly a technician (in the narrowest sense).
YMMV of course, if they're willing to put in that effort. I know GML and Dark Basic but that's not worth much on a resume either.