Flight Control (#1 paid app) iPhone Game Sales Numbers
firemintgames.blogspot.com
firemintgames.blogspot.com
Flight Control is an excellent example of this.
Is it better marketing or better quality, for an app without obvious universal appeal like this? Guess I'm wondering how the average user discovers apps...
Yeah, the Ruby presentation wasn't too great.
As an IPhone game developer myself, I really appreciate their openess with their sales figure and that certainly is a motivating factor for us. I've also been collecting a list of sales numbers that other Iphone developers have released. Probably will write out a blog post with those resources when we launch our first game.
Will be interesting to see what PocketGod does.
I have the flight control game and I must say that the developer did a great job on fit and finish. Gameplay is simple but fun and can get pretty hectic. Overall a good showing though.
If you consider GTA a game, why not pocketgod?