Now, it's in their best interest to have developers build native apps in order to charge 30% of the money made from said apps.
That would suggest a few billion dollars in app store revenue for Apple. That's nothing to spit at.
Apple doesn't want those billions of dollars to disappear into HTML5 apps where they get not such cut.
http://en.wikipedia.org/wiki/HTTP_Live_Streaming
How does YouTube stream live? I bet it's Flash, like every other live streaming solution available today.
This backs up my previous point. Why can't I develop iOS apps on Linux?
If not for other people's efforts with Mono and such [1], C# would be equally Windows/MSVC#-only.
[1] I'm not sure if this is completely accurate.
As for gone out of their way to prevent you from running it in a vm, they equally have no real incentive to make it easy.
I'm pretty sure you can do that on other operating systems.
> As for gone out of their way to prevent you from running it in a vm, they equally have no real incentive to make it easy.
They have specifically gone out of their way to prevent it. They check to make sure it is being run on Apple hardware, and you can get hacks that bypass this check. There is no technical reason why I can't run OSX in a VM on my Intel Linux machine.
This isn't that big of a deal, if you're fine with violating the license agreement continue to do so I've no concern. But don't think for a moment that it is a contractual obligation for apple to have their os run everywhere. Ignoring the contractual obligations impacts things like the gpl as well, so if we're happy to ignore this part of the license agreement we need to reflect a bit as far as what legal obligations we want to abide by.
Yes, that is exactly my point.
> This isn't that big of a deal
It's a big deal to me. It's the only operating system that I know of that I can't legally run on my computer.
All I'm saying is that I wish that Apple were more focused on creating the best products they can and letting people use them, rather than erecting artificial walls to keep people in and out.
> on creating the best products they can and letting people
> use them, rather than erecting artificial walls to keep
> people in and out.
It's ironic because that's precisely what they're doing yet you don't realize it. They limit the scope of hardware that OS X is meant to run on so they don't need to spend as much time on making drivers and ensuring the millions of hardware combinations work with as few issues. Just ask Microsoft about the effort involved.
Now, if you want to make the best product possible, wouldn't you make a single piece of hardware and software made specifically for it and take it to perfection? Rather than certifying tons of 3rd party hardware and fixing associated problems.
The fact that OS X runs mostly without issues on customacs is a lucky coincidence, but Apple doesn't want to be responsible or guarantee that it'll work properly.
No, that is exactly what I wouldn't do. Apple are a rare exception where this model actually seems to work. When Steve Jobs was asked to give examples of other companies that have succeeded with the same closed model over open competitors, he couldn't come up with a single example.
> Apple doesn't want to be responsible or guarantee that it'll work properly.
They don't have to. They just have to not put up legal and technical barriers to people using it on other systems.
Entrance into the walled garden is only a couple of hundred for a used Mac mini on eBay plus the dev fee. If you can't afford that, you probably can't afford all the money you're going to lose developing an iOS app you can't afford to market.
> This backs up my previous point. Why can't I develop iOS apps on Linux?
You can.
Both of their priorities are themselves, their customers and their developers.
If your software supports HTTP Live streaming, you can watch it. What Apple is saying is that will be using this to play and they know that the necessary support is in these devices/client software. If you can find the supporting software on your client ( http://en.wikipedia.org/wiki/HTTP_Live_Streaming#Clients ) there's nothing stopping you from viewing it. And, the spec is published ools.ietf.org/html/draft-pantos-http-live-streaming (It may not be in widespread use but it is available ).
That's a specific piece of software. You can write programs for Windows, Windows Phone, Linux, Android, and even OS X in Linux, but not iOS. Jetbrains have a suite of IDEs for developing applications, but the iOS one had to be gimped to only work properly on OSX.
> there's nothing stopping you from viewing it.
Yes, well it turns out that Apple lied, and you can in fact watch the stream on non-Apple hardware.
The issue I am talking about is much deeper than this - this is just one issue. It's also about, for instance, how every time someone at Apple talks about other company's products they seem to say incredibly derisive and needlessly aggressive things about them.
What do you mean by gimped?
How does one have a live streaming event on Youtube anyway? I didn't realize Youtube allowed for live streaming.