Space Invaders 404
masswerk.at
masswerk.at
http://support.google.com/webmasters/bin/answer.py?hl=en&ans...
But I agree with you that the useful stuff should be first and most prominent.
There was a fad for a little while around 2000 where people tried to make 404 pages which would "guess" which page you wanted to visit, search it, or make suggestions.
Not only did these projects leave gaping security holes in many sites but they also seem to confuse many users more than if they had just been a roadblock (often resulting in users going around in circles).
Plus, as another comment said, even Google doesn't follow Google's advice.
Angel
Did you ever fly a kite in bed?
Did you ever walk with ten cats on your head?
Did you ever milk this kind of cow?
Well, we can do it. We know how.
If you never did, you should.
These things are fun and fun is good.
These things are fun and fun is good.Now, it's a perfect 404 page (Status 404 with simple message body, the game is injected by JS, so it's not registered by any crawlers.) For a better understanding, things that might not be clear for any direct-linked visitors:
Most of the site's content is about classic computing in one way or the other. Also a main field of activity is in interactive web content (including a tradition in porting classic arcade games to JS). So it did make sense to offer an interactive error page, which is perfectly in tune with the main theme of the site. (So it's a perfect check for any item on the check list in the link referred to above.) Also it was meant as a humorous comment on interactivity, as you may either watch the interfering error being destructed to ruins (where the invaders would represent the site and the tank the user) or you could get even hands-on by "reaching trough" the error and interacting with the site (by shooting at it for being so dumb and lazy and not providing the right document).
Also, the error page isn't exactly new, in fact it is as of March 2012. (Which is still quite fresh, considering that the design of the main pages is as of 1999. Yes, I'm a bit lazy with this. But at least there's a current error page.)
[Edit] Just for info: An extra set of touch controls is injected, if a touch-enabled device is detected (supporting webkit/blink-style events or the ms-pointer-API as used by IE10). – For the benefit of SmartPhone- and tablet-users.
Kind of 50% of the point of a 404 page (the other 50% being the status code which you do deliver).
I agree that it should be in the page title, be more visible, and explain what "404 error" means, though.
The 403 and 500 pages are a little more aggressive: https://floobits.com/static/403.html https://floobits.com/static/500.html
I think I've picked a nice combination of utility and aesthetics. The game on masswerk.at's 404 page is pretty cool, but I could see it being a little distracting or confusing for some users.
I hope not. The poor pager will run out of batteries after a flood of HN users.
Of course your target audience, if you have a more specific market in mind, may make another decision for you!
You too young for the old arcades then?
Another one: http://snowpool.org/tgescg
Disclaimer: It's a fork of a game I made.
If they break through the 0 and you are in danger, move under another safer part and drill a hole again.
https://appneta.tv.appneta.com/nathoeusntaheous
OK, fine, not interactive, but still familiar.
Pretty fun :}
If you don't have time to make a game, then you can always RickRoll ur users... totally kidding :)