If they had created an MMORPG or something like Eve Online which would evolve through time then maybe they would stand a chance with this model of income. But then again you can’t make that kind of games on Flash.
If they had created an MMORPG or something like Eve Online which would evolve through time then maybe they would stand a chance with this model of income. But then again you can’t make that kind of games on Flash.
Just a few examples of games that make the majority of their funds from virtual goods:
League of Legends(the most played game worldwide right now) DotA 2/Team Fortress 2 Maple Story Planetside 2
It's actually generating a huge amount of cash. WoW just wasn't ever set up for it, and still to this day sells around a total of 15-20 virtual goods products IN TOTAL. Most services that rely on it for revenue have that many at release, let alone years down the road and long into maturity.
WoW never had tens of millions of subs. They peaked at 12m. They made over 100k in the first day of selling their first virtual good (the infamous star pony). Their next MMO is rumored to be virtual good based model, based on the success they have seen in WoW and DIII.