My point in all this has been that language popularity is nearly orthogonal to technical pros/cons. Languages become popular for non-technical reasons. The popularity of C, C++, Objective-C, and related languages has almost nothing to do with the technical features of those languages, and almost everything to do with the marketing of popular OSes: Unix, Windows, and iOS. If an OS written in ML had become dominant in the 80s or 90s, it is nearly certain that ML would be a popular language. The inertia created by this large ecosystem cannot be denied; it is part of the reason you keep seeing new software being written in C/C++.
C absolutely is that bad. It is poorly defined. It forces programmers to explicitly write out things that can and should be done automatically. There is no standard error-handling system, just conventions involving return values and global error flags; there is no error-recovery system at all. Something as seemingly simple as computing the average of two signed integers winds up being non-trivial. C++ is even worse, as not only does it inherit most of the problems with C, but it introduces an entirely new list of pointless problems. Debugging code written in these languages is needlessly difficult -- you are spending as much time on high-level problems (i.e. design problems) as you are on tracing pointers and figuring out where some uninitialized value became a problem. It is not unreasonable to estimate that the dominance of C and C++ carry the cost of billions of dollars spent dealing with the headaches caused by these languages' problems.
It is hard to come up with a list of technical advantages to counter the above. C has few features, and those features are not very powerful. All that C really has going for it is that you can be "close to the machine," though it should be clear that other languages let you do this too (since other languages have been used to implement entire OSes). C++ has a few technical features that may be advantageous -- but they all compose poorly with each other, and their value is weighed down by all the baggage C++ carried from C (and indeed, most of the really bizarre bugs you can make in C++ stem from this baggage).
The non-technical reasons for C being popular vastly outweigh the technical deficiency of the language. The reason C/C++ is "choice number one" for desktop software is almost entirely a result of those non-technical reasons.