> I don't see how DRM is incompatible with their goals.
From my post on their blog (I'd link there, but their anchors are broken):
DRM is software that is designed to restrict a user from playing content on certain devices, in certain ways, and in certain locations. I think that is the very definition of a walled garden. I genuinely do not understand how you believe that supporting DRM will elminate walled gardens.
In the best case we will have moved from an ad-hoc collection of walled gardens, to an ad-hoc collection of walled gardens with the support and moral endorsement of the W3C.
If your concern is genuinely to eliminate the need for apps, and the enclosue of content in walled gardens, why not use your considerable influence in opposition of DRM altogether?
"Frankly, I don't understand the question about insisting that compliant implementation respect geographic location. As a general rule, we don't provide conformance testing and have no way of insisting what people implement."
That was my point :). The W3Cs mission states that:
"One of W3C's primary goals is to make these benefits available to all people, whatever their hardware, software, network infrastructure, native language, culture, geographical location, or physical or mental ability."
Breaking down that list, we see that DRM is inimical to several goals:
* hardware: DRM implementations are known for being hardware-locked; Netflix is the most prominent recent example, re. the ARM-based Chromebook
* software: existing DRM implementations are tied to specific browsers and operating systems
* geographical location: many (most?) DRM implementations implement geographical segregation (a.k.a. region encoding)
That is, by lending support to DRM, the W3C is helping to ensure that at least some web content is restricted by hardware, software, and geopgraphical location. This is in direct opposition to several of your stated goals.