Ask HN: Well-designed, simple-but-complex games like Letterpress?
Specifically, I'm really interested in its:
>> minimal graphic design with excellent interactive flourishes (popping sounds and shaking letters adorning flat & matte color scheme)
>> simple-to-learn gameplay (this is obviously DECEPTIVELY hard to design, but I'd love to see other examples)
>> and ultra-competitive gameplay at the high end (I guess this is the difficulty curve?)
I guess one could summarize points #2 and #3 as "easy to learn, difficult to master?" Not sure, but I'd love to find other games like this (any platform) as inspiration for personal projects.
Would also appreciate references on game design if anyone has them--I've got "Art of Game Design" by Jesse Schell, for starters.