I wish I’d thought of that. Operation Starbucks
joshledgard.com
joshledgard.com
For the most part we found people weren't actually interested in taking any money for coffee (we didn't go the gift card route, we just approached people in line directly). When we offered to pay some people actually found it a bit off-putting. That said though, when you approach people candidly looking for feedback on a project you're personally invested in, people seemed pretty generous with their time.
We ended up getting great feedback on everything from the usability of our website, to the desirability of our product and pricing. We even ended up finding a couple new customers along the way. I'd highly recommend this experiment for any consumer facing product, it can be a bit daunting at first, but when used strategically it can be far more productive then having your head down coding in isolation all day.
;)
Shooting-from-the-hip site feedback: it is a bit weird that some (maybe all?) of the product pages recommend–"you might also like"–the same product you are already looking at.
* From the opening screen I couldn't figure out if you were Hot Pop factory or Platonix. After I got that you sell Platonix and Boreal I still don't know how you two are related.
* My #1 fear: How easily does this stuff break?
* Where's the story? You probably have a good one (3D-printing) but I don't see it here.
* Where's the gold? Annoying question I know, but people want metals so have you considered a printing moulds and smelting process?
As for the "gold", its something we would love to do, and we plan on getting there eventually. For now one of the benefits of using 3D printing is that we can fulfill orders on demand and there is very little cost of carrying inventory, using metals ends up negating this advantage.
And the Starbucks was fine with you soliciting people in line?
People are nice and don't want to hurt your feelings. ("Yeah, I'd totally buy that! Oh, I didn't bring my credit card, sorry...")
Also, if you have competitors, try getting feedback on their apps as well. It can give you hints about what they are doing right and wrong, and how you can differentiate.
If many people did this, it would quickly become an incredible annoyance. Have some respect for the commons!
I guess in a way that can get your site some publicity, but I gather that's not exactly what you're after.
That said, I imagine I'd be more okay with it if every time I said yes I got a free coffee.
Aside: I wonder how different reactions would be in different countries/cultures.
Also a supposedly common scam is to get personal info such as names and phone numbers in surveys and, later, to use this information to make fake kidnapping calls sound more plausible.
The upshot is that you learn to ignore people who try to get your attention. I don't think it would work too well here.
Still: the method has significant costs. That's a good think in the "preventing overuse" department.
Don't be afraid to approach people and ask for their help! Most people would love to know that someone cares about their opinion. There are huge online communities that run entirely off this principle, like Yelp or Quora. If someone's not interested, they'll tell you.
I'd hate people walking up to me at random inside the coffee bar (UK reserve perhaps).
PS: to US Starbucks' shops run a tab?
I'd be interested to see if there's any research on this.
Not on that specifically but the concept in general is "reciprocity"
http://en.wikipedia.org/wiki/Robert_Cialdini
In any case offering someone something in advance will make them feel obligated in some way and for that matter even put them in a better frame of mind in general.
My feeling is that if you want honest feedback what I've always done is say "tell me what you don't like about this" rather than "what do you think". That way the person is freed to be critical.
Just put a note on your table, and if people come to you it's fine. If you are afraid of false positives, offer the coffee giftcard after the review.
1) If someone does this in my favourite coffee shop, they're polite, and they take my first "no" for an answer, I'm completely OK with this.
2) Having done similar things in the past, it's my experience that - with the caveats above - most people are OK with this.
Obviously, some level of social skill, ability to tell if your presence will be seriously unwelcome, and general politeness and diffidence is rather necessary. Don't send the guy who never washes and keeps getting complaints from women at parties. But if you pass that hurdle, you'll be fine - and as someone said below, it's not like there are enough startups out there that this is ever going to become a major problem.
Looking back, it was great for the numbers and a was a good marketing strategy, but we didn't gain much else from it. I wish we had setup a demo or something of the sort so that we could have also received feedback. Asking vital questions about the product should be geared toward customers, not as much founders, and we learned that the hard way.
While this boosted downloads during that time period I have not looked at the app (I don't even remember what it was called) since. It would have been more memorable if they had discussed the app with me for the free burrito.
Don't let that happen, people! If you are paying $7+ just to get someone to install your app, make it worth it!
To @vishl, I don't take food from people on the street. I don't trust it. "What if it's poisoned?" What you're thinking does happen - some people offer me free candies, Reese Peanut Butter cups etc as an incentive to talk to me on the street. I avoid them.
The coffee coming from Starbucks directly makes it safer.
I definitely agree that if you're not producing the consumable that's a benefit too (although of course they'd probably use $5 cash to buy a coffee).
You won't take sealed candy from people on the street because it might be poisoned?
If the candy is sealed they could have just as easily snuck it onto a store shelf.
Give most people a glass of water and ask them to spit in it, and then ask them to drink it. Most people don't drink it. It's their spit, it's only just come out of their mouth, so why don't they drink the water?
>"I don't trust it. "What if it's poisoned?"
Implying that there is a rational thought process behind his actions that is based on flawed data.
From what I understand, market analysis can always be done on the cheap if you want to take some accuracy risk - there's a clear self selection bias here, along with a geographic one (there may a common socioeconomic background for the coffee shop patrons)
Also, if you care about kids, it may have worked better at a coffee shop in front of a toy store in a mall, or at the food court if it's near say a pet store, to get actual parents - there might be fewer parents at a typical starbuck. But that is important if you believe they are you client - ie the persons who'll make the purchase decision, but maybe it will be the kids themselves in this example?
Critic aside, it's a great idea for a generalist app, but it may be less than ideal for say a specialized app.
Also, you should consider the alternatives - how much feedback do you think the same $50 may have got you using the mechanical turk?
There is a sincerity risk, but if you get say 100x more feedback, with the law of large numbers, I think that at least the obvious flaws could be noticed.
Also if you're actually trying to get kids to interact with the app, you'll get a much better response if you have a woman with you. Parents are more likely to be comfortable letting their children interact with a woman.
That's because verbal pricing feedback from random people tends to be terribly inaccurate. Most people actually have a pretty poor conscious idea of what they will buy and how much they would pay for a future product.
Many times I've seen people in focus groups say they would pay $hundreds for an electronics product, then reveal that (for instance) they just had to sell their stereo on Craigslist for rent money. (Translation: no way in hell they would actually pay $hundreds for the product.)
This sort of guerilla action is great for usability testing of a mass-market product because the utility of the feedback increases with the ignorance of the test subject. If your product can be understood and used by tech luddites, it will work fine for tech savvies too.
But pricing research needs much more rigorous look at valid data on potential markets and customers.
If you can connect directly with your audience face-to-face, as Jim did, that's often a smarter strategy. I like the way Jim was able to segment his audience in a low-tech way (chatting with the parent-kid teams who are his core users/customers).
Yeah, you might be able to achieve a greater # of impressions online, but it's much harder to make those impressions meaningful and to make sure that they translate into action.
("Raising awareness" is complete bullshit. If people are aware but they don't take action, no one cares.)
If you've not done this sort of work before I'd recommend getting hold of the (short and entertaining) "Rocket Surgery Made Easy: The Do-it-yourself Guide to Finding and Fixing Usability Problems" by Steve Krug. It'll give you a bunch of useful tips on how to get the best out of our time.
On one hand you are buying some coffee.
On the other hand you are probably driving away the customers who can afford to pay for their own coffee and do not feel like being your guinea pig.
Eh? Seems like a simple "No thanks" would due just fine.
That said, early in product development in-person feedback is invaluable and you can get so much more out of it than of a simple video of a person using your product.
It seems like a great way to get out of the echo-chamber a bit.
Most will say know but others are very willing and will even sign a release. It's much cheaper than purchasing photos from a stock photography site and much more fun.