Intel’s “Iris” wants to change how you feel about integrated graphics
arstechnica.com
arstechnica.com
Edit: I mean OpenCL that uses the GPU. The last I looked Intel had OpenCL for Linux, but it only used the CPU. Its a big world, someone may even have a use for that.
Only IVB is supported right now. Actually, the code was only run on IVB GT2. You may expect some issues with IVB GT1.
The run-time is far from being complete.
In the future there may be good news.
http://intel-opencl-sdk-for-ubuntu.blogspot.co.uk/
The official download page with links for both Windows & Linux versions is here:
(It has been years since I've commented on a hardware thread, I had forgotten how much fun this kind of codename Kremlinology can be)
Is a safe bet for both the new 11" and 13" Airs to get the non-Iris GT3 part? Or is the 11" in weedy GT2 territory?
Intel usually chooses seemingly-random geographic features for their code names. Coordinating the two deals (Apple and the Iris trademark) for the secret pleasure of having a subtle code name seems uncharacteristically subtle.
Yonah (Core Solo and Core Duo) - Intel Israel
Tejas (planned Pentium 4 successor; cancelled) - Intel Bangalore
Willamette (Pentium 4) - Intel Oregon
Nehalem - Nehalem River in Oregon
Here's a whole bunch of etymologies http://en.wikipedia.org/wiki/List_of_Intel_codenames
https://upload.wikimedia.org/wikipedia/commons/thumb/3/3f/SG...
Because as of right now, none of them can
For example HD4000 can drive a 2550x1440 display, but it doesn't work over DVI, only DisplayPort on the integrated mobos. I've never understood if that's related to a mobo limitation (that is just present on all Sandy Bridge mobos) or if the CPU can't pinout to Dual Link DVI but can to DisplayPort?
I looked at one datasheet [0] for the 7-series chipsets and it didn't mention Dual Link DVI at all (although DVI was obviously mentioned). It did say "DisplayPort/HDMI/DVI 2560x1600 at 60Hz" in one of the tables, but your guess is as good as mine if that implies support for Dual Link DVI or not.
Edit: added link to referenced datasheet. See chapter 5.28.
[0] http://www.intel.com/content/dam/www/public/us/en/documents/...
http://www.anandtech.com/show/6926/intel-iris-iris-pro-graph...
The market fragmentation issue is important, and unfortunately it's not clear that there is a fragment that is specifically targeted toward the budget end of the market.
2009.
I haven't met anything it can't run even if it isn't the fastest.
Intel's integrated garbage can't keep up. And it's not just the speed either, crap drivers, screen artifacts, and in 3d (what it's for), texture issues, lighting issues, shader problems, etc.
Without even knowing what's under the hood of a particular machine, you can almost feel the crappiness of the intel integrated graphics chip, haphazardly trying to present a workable frame of some game you're playing.
I have no faith that these parts will match up.
edit here's a demo https://www.youtube.com/watch?v=Otcge1cn8Os
Nvidia should take a leaf from their book, then again I guess Inte's got a power consumption edge on nvidia in terms of die size
Can't wait to get a Haswell macbook!
I wonder how this will filter down to Intel based mobile phones?
Whenever I look at them and they don't have enough discrete memory, I just wonder if they can really run fast enough due to that single bottleneck. If the onchip graphics had 512m or 1G of memory, they'd probably perform well, but then you lose the power efficiency. I read something that intel was possibly doing some new tech for onchip memory to get lower power, so it's possible it'll happen.
It's probably still in the future, though.