> lots of people are literally afraid of the right mouse button
...c'mon, when will people grow out of this? and by people I mean GUI designers! One of the reasons I hate the guts of Unity for example is that I can't simply 'right click' -> 'customize/properties/setting' on anything I want to change in the UI. I don't want to go to a 'control/settings panel' (that may not even have the options I care about) to change settings, I just want to go around and right click on things I want to tweak. Or if I want to invoke one of the alternate actions for an UI element. I know nowadays we are designing UIs for retards (pardon, 'cognitively overloaded busy people' is the term) and not power users, but this kind of hidden 'power user' functionality doesn't hinder 'average joe' in any way. This is one of those things that old-school Microsoft UI design guys got right, but nobody gets it nowadays! (it can also be long-tap on touch screens or ctr-click on macs, but you need a universally known way of showing a menu connected to any UI element, a menu that also includes a shortcut to the particular preferences for it)