What you can do with the Gimp
rosiehardy.com
rosiehardy.com
EDIT: And that is not because I think GIMP is terrible, but because darktable was designed as photography workflow software. That results in better fitting UI for this use case, and non-destructive higher precision image manipulation (floating point values instead of 8-bit channels, if I understand correctly).
EDITEDIT: There's also RawTherapee[2], but I haven't followed the development of that and can't say how it compares these days.
If you did that in GIMP, it would be much more of a hassle to do so.
I for one am happy they put all the stuff in a single window. GIMP & Blender are those FOSS killer apps in multimedia/graphic tools, they give lots of power to the user. I would like to see some FOSS app do so well in video editing & FX. The ones we have now are not even comparable to Adobe/Autodesk ones.
I do agree though, GIMP is underrated.
-- The tools that are available in Gimp are basically broken, especially the fuzzy-select tool. In Photoshop, you usually click and go on, in Gimp, you always have a halo and then you have to dive into pixel deletion. I don't care how good you are at Gimp, this will cost you tons of money.
-- "Smart Objects" in PS. There is no debate which is better. Working with Vector to Raster conversion is clean. You can open EPS in Gimp, but the conversion is terrible. To get it to look right after rasterizing will cost several hours.
-- Photoshop has CMYK, various RGB modes, etc.
-- Text in Gimp...
I thought it was well-understood that Gimp is not meant to be a replacement for Photoshop. A half-user of PS will pay for the program in less than a week if you consider $$/hr.
With that said, I always tell beginners to try out Gimp before trying Photoshop. The first things one must master is working with layers and pixel manipulation and Gimp is a free way to learn that. Photo manipulation is not everyone's cup o' tea either, and telling someone to get PS before Gimp is like telling a new pianist to buy a Steinway when a Casio will do well for the initial learning curve. Moving to Photoshop is more or less learning a few oddities and relearning hot-keys after a certain point, which is really no big deal.
What you can do with artistic talent and sufficient time even despite the Gimp.
I've been using GIMP for the last eight years now, and I still run up against:
* Bad text handling. Can't kern individual letters, just coarsely set tracking for the entire block; this is particularly bad given Linux's decidedly average font rendering.
* Fuzzy Selection needs a lot of manual cleanup.
* CMYK. I have to jump over to Adobe tools on the Macbook whenever I want to work with things destined for print.
I'm not a professional graphics/design guy; I'm a mostly-backend web developer who dabbles in graphics and print design on occasion. I want to love GIMP, I really do. :(
(I'm running GIMP 2.8 on Ubuntu 12.10; I've been a Linux user since Red Hat 7.2, so it's not a Noobuntu issue.)
Inkscape is pretty good for text but there are still some things that trip me up on it. It could use some of the multi-page elements from Scribus IMO.
I think in the next 5 years Linux will get a port or a new graphics app that will take Gimp to the cleaners.
[1] https://plus.google.com/116634837115748851709/posts/hY3orKUQ...
Sadly, sometimes, yes. If I see code with mixed tabs/spaces, mixed line endings, non-indented code, etc, it's a pretty good guess they weren't using Emacs or some other half-decent IDE. Not saying it's impossible to do it, just that badly formatted code is usually indicative of brain damage, either in the editor or the programmer.
check out gimp magazine, which is a good window into what regular power users manage to achieve with it. http://gimpmagazine.org/
I learned about the GMIC filters from reading it. Also learned there's an online image filtering app from the same creators, which is pretty cool - https://gmicol.greyc.fr/