I think this would be better as a poll rather than a story, there's not a lot to say.
One specifically that I remember was called freefall, and simulated diving into a cavern. You had to move the ascii character representing yourself back and forth to avoid the cavern walls as you fell. Simple, but fun.
Elite was very hard to play on some machines if they didn't have a turbo button. (To turn off turbo, and put the machine in a nice 12 MHz.)
Later machines kept the button, but either just hooked it up to a display or even left it disconnected. Cases could fit different motherboards so it's handy to have the button for the older motherboards.
386DX 40 MHz
You'd turn it off to make games playable.
Sopwith and older versions of Scorched Earth come to mind as examples of this phenomenon.
It didn't do anything.