No. I've used SCUMM, was the core systems engineer on Grim, and founded Telltale. I'm very familiar with both. The spirit of SCUMM is very much alive, but SCUMM is a system, not just a language. Lua runs circles around SCUMM as a language (SCUMM didn't support >8bit numeric types till Monkey3!), but as a game development system SCUMM was really cool. There's much that Unreal, Unity, etc could learn from it, but "running circles around Lua" is (ahem) hyperbole.