A visit to id software, 1993
rome.ro
rome.ro
Same thing when the composer is going through all the scenes he's composing music for, there's something refreshing about his enthusiasm.
I think I know the right phrase: "labor of love."
A great book on Romero and Carmack's journey at id: http://www.amazon.com/Masters-Doom-Created-Transformed-Cultu...
Kind of unrelated, but the second time I watched it I was struck by the fact that there's hardly any cursing by John Romero or anyone watching him play.
Do people really throw this sort of stuff away without realising its value?
I've heard there's a lot of trickle down benefits, respect for each other, and a tight knit crew that keeps a low profile in Dallas-area. With the launch of id North (quake live), I believe this is the first time in their history that there's two distinctively separate teams for game dev. I read an interview w/ Carmack, he said the "web" was more difficult than they had initially anticipated, so I think spinning off a second team for QL and future web projects was the right move — and likely minimize team division/favoritism given their focus.
http://www.amazon.com/Michael-Abrashs-Graphics-Programming-S...
Too bad it's out of print, and they didn't do any subsequent editions.
The first time I played DOOM on my 386, in the dark, with a soundblaster turned up nice and loud, was the first time a computer ever scared me ;-)
I love these stories. For some reason they elicit quite an emotional response from me. Don't know what the emotion is though.
I ran it on my 386 with 4MB of RAM (had to use QEMM just to free up enough conventional RAM) and in multiplayer I had to set it to postage stamp size on low quality to keep it fast enough for everyone on the game.
Playing 4 player over modem (with proprietary ACPi software/hardware) was amazing! I paid long distance to call the BBS's that supported it!
I do remember Descent via Kali over modem was also the first truly large scale multiplayer game I played over the modem (with the exception of Air Warrior, which was amazing even over 2400 baud) -- where as Kali required 14.4k at least.
Man, old times!