LevelUp is Down to Half Its Former Headcount, and Needs to Raise Money Fast
bostinno.streetwise.co
bostinno.streetwise.co
I remember I went to a bar that actually had LevelUp when it first launched in Philadelphia, and no one there had any idea what it was. Finally they got the manager on the phone and he had a vague recollection of talking to some rep about signing up. That just showed me how the marketing/education aspect was completely missing, despite their slow thorough rollout.
I guess the lesson is: no matter how much you raise, it's never enough if you keep firing in different directions.
Here's to hoping it all ends well for them.
When SCVNGR pivoted from daily deals to this it seems they forgot to pick up a business model on the way.
http://www.bostonglobe.com/metro/2012/04/05/adventurer-prieb...
My condolences!
Just my 2 cents :)
1 - Merchants don't take Bitcoin. LevelUp would have to convert BTC to USD for the merchant, and swallow any exchange rate fluctuations that may have occurred in the meantime (the value of BTC is, after all, far from stable). Even highly stable currencies are not completely free to exchange due to minor fluctuations in value over time. This is a money-losing proposition for LevelUp. This is part of why if you're spending GBP with your USD credit card the fees start piling up.
2 - Who would use it? Bitcoin has basically no presence outside of the tech community - and even there it's a tiny corner of the tech community (it's also the corner that thinks it's larger than it actually is). It would be nonsensical to invest that much effort doing such a niche thing in a product that is intended to be mass-market.
3 - Opportunity cost. LevelUp is in a do-or-die situation, there is no way they should do this over the thousands of other things they can do to save their company.
There's one restaurant that my wife and I go to that has the POS thingy. We live in Redmond, not exactly a town full of tech-averse folk. So problem #1 is: is it worth the trouble of signing up, dealing with one more daily email newsletter (because I forgot to uncheck the box), and having to get my phone out and find the app every time we eat there? Answer: a resounding "no".
Problem #2: you have to sell me at the point-of-sale, because I frankly don't care enough to go look it up. What does LevelUp do, other than having a glowing thing that wants to have something to do with my phone? I have no idea, probably something to do with paying for my meal. If that's the only answer I can come with at the time of sale, I refer you to Problem #1.
Problem #3: I know of only one vendor in tech-savvy Redmond, WA that uses it. Why even bother to dirty my inbox and the app screen of my phone?
Problem #4: how's the user experience? Does it suck? Do rainbows and unicorns sprout from my phone when I use it? I have no idea. What I do know is that whipping out my credit card is quick and easy, and everyone involved in the transaction knows how to go through the motions. LevelUp competes against a known quantity, and that known quantity is actually pretty good.
From reading the comments, I gather that there's some kind of rewards system. Hmm, first I knew of it (see POS sales problem). Not exactly a positive for me, as I'm growing tired of loyalty cards and variations thereof.
So that's the view of a guy who knows almost nothing about LevelUp. Too much to fiddle with, and no perceived value for me.
If you want to make payment apps gain widespread adoption then campaign to get governments to let my put my ID on my phone, until then I will carry around a wallet and a credit card will be sitting there right next to the ID.
So far I have been unable to pay using LevelUp even once. The cashier doesn't know how to use it, or it doesn't have a signal, or it's not turned on, or someone's put a sticker over the camera, or ...
I'd say I've tried 20 or 30 times and had zero successes.
I'm curious about the market for payments with mobile apps - to me it seems similar to QR Codes, where pundits get excited over the possibilities, but users just aren't interested. I'm guessing this is different outside the US, where credit and debit cards are extremely popular.
Honestly I think Square, with their auto-tab functionality, is the only mobile payment system I find myself consistently using as it is the only option that reduces the amount of work I do. Google Wallet, LevelUp, and friends require that I hold up the line to dig out my phone, unlock it, open an app, and present it to some reader. That's more work than just pulling out my wallet and giving them a card out of it.
Merchants - Don't know how to use LevelUp. Don't have it displayed. User experience for merchants is wonky and unintuitive to boot.
Customers - Also have a strange, unintuitive user experience. Paying via "QR Code" scares some. Many consumers would much rather pay by handing over their card, as "antiquated" as that may be.
These issues combined mean that paying via LevelUp is slow and annoying.
The pivot to white label makes sense - except for the fact that their sales team seemingly doesn't understand complex enterprise sales. So, success there seem unlikely as well.
Do I like the idea of LevelUp? Yes. Would I ever use LevelUp? No.
Seems like with each pivot, they've shifted from the social/fun side to the business/profit side, which parallels the way the startup trend as a whole has moved over the past few years. That kind of followership is a bit eyebrow raising.
I assume that LevelUp must batch credit card transactions in order to make the fees cheap for them, and that probably requires floating a good amount of money on a daily/weekly basis.
I use LevelUp almost everyday, sometimes multiple times a day. A lot of places in downtown Boston take it, and it seems like it's great for both the merchant and the consumer.
Interestingly enough it was only this past week that they mentioned they were going to start doing this (at least going off the email I got from them). They sent the message to advise customers that they'll start batching up transactions across a few days' span and then sending a second email when they settle them all at once.