Show HN: My First iOS App - Pro Golf Results, Stats, Trends and Comparisons
progolfscout.com
progolfscout.com
In my opinion, for the casual golf fan, you've set the price too high at $4.99. I would go ahead and buy it instantly just for fun at $1 but I won't go to $5 for something like this.
Have you considered a $1 or $2 price point? I think you'd make a lot more money that way.
I'm biased of course, but I honestly think it's pretty powerful as a statistical analysis tool, so I also want the price to reflect that. I'm open to experimentation though, and I could see how potentially getting more purchases from casual fans could offset the more serious ones who'd be willing to pay more. Something to ponder...
Edit: By the way, shoot me an email at support@progolfscout.com and I'll give you a promo code to try the app for free.
Same goes for any other HNers (up to some reasonable number) that want to try the app without spending $5. Just let me know.
For hit-based entertainment apps that are going to sell 1M copies, you want to go $0.99 (or free) to make the purchase decision easy. The consumer of those apps is weighing that app against all the other entertainment apps available, so price is a major factor. With games especially, I can buy 5 awesome games for $5 (or even more with free-to-play), so why should I pay $5 for your game?
For a functional app where there's little competition (like yours), the decision is more about whether I should buy the app to fulfill a need I have, and much less about the price. Once you have someone convinced that they need your product and willing to pay some amount of money for it, you're already over the biggest hurdle. This is why many productivity and business apps are priced at $5 and $10.
If I understand correctly, you're going after a small market segment of passionate fans. In that case, the theory is that dropping the price isn't going to get many more potential buyers, so you can make a lot more money by charging each of them $5.
Therefore almost nobody would "need" this product, and so you'd really want to try to sell this to guys who watch a lot of golf on TV, are golfers themselves, etc. A fairly large group.
This tells me that your app is not polling a server to refresh its data, or that the server is not up to date at all. Either way, that's not going to be competitive at $5, for a power user, with simply going to the PGA Tour site or Yahoo or elsewhere for golf statistics which get updated within minutes of an event ending. For free.
Do you have to update the app itself for the data to be refreshed?
I do like you have lots of screen shots, lots of apps I see have 2 or 3 for some reason.
Edit: Should be fixed now. Thanks again.