Ask HN: Would you pay for design lessons?
Is this something you would be interested in? And if so at what price point would you feel comfortable paying?
Is this something you would be interested in? And if so at what price point would you feel comfortable paying?
As the GP said, I also already subscribe to Hack Design but I've had the first lesson, the Objectified documentary, open here for weeks now. I'm yet to take the time to go past that. I'm busy designing and building my app. Sneak into the MVP builders' workflow and help them, and I think you're gonna find the best customers in as much as you're looking for people who are self-motivated and wanting to learn. There's just not enough time for everything we want to do. Take the time to filter the chaff out of the enormous amount of material for learning design out there, and pick the best stuff that I need right now, as per the horrendous mistakes I made on my app, and I'll pay you premium for it.
This is a field that I've found hard to learn about without someone who is passionate about it around.
As long as it was clear that the person providing the service was really rather passionate about their field and considered competent by their peers, I would pay a premium for in-person ... tutoring. Mentoring. Whatever. One-on-one or with a small group (max of around 7 people).
If I had the money, I'd say fuck scale and buy and staff a Socratic sort of Hogwarts for the neckbeard, and live the rest of my life happy.
1. I want to try stuff my own.
2. Then I want an expert to step in.
3. The expert should teach me how to improve the stuff I already started.
4. And now the important part: I need to understand why/what makes it better.
5. Teach my how to "think" like a pro.
There is a gazillion of tutorials and stuff out, but what I am missing the most is fixing the gap between what is going on in my head vs. what is going on in the head of the teacher.
I want to create a program that is organized and will help people actually learn how to create attractive and usable websites.
My main goal however is to not only help those learn design (and give them feedback), but to also help them put their skills to practice and either build a business or find contract work (if that is desired).
I'm not sure how you'd be able to charge for this - if you charge consulting rates for one-on-one then only expect a few large companies/startups to sign up - and these guys would probably just hire a design consultant directly. If you went for a cheap offering, you'd need to keep the advice very short and shallow so as to cover enough people to make a living wage - and shallow design advice is not that helpful.
I want to create a clear cut system on how to plan, wireframe and actually design beautiful websites. I think the one-on-one help can be an added benefit and of course I would be fully engaged in my community - not just posting videos but actually critiquing and helping users get better.
Consider a startup product on the finish line, which lacks polish because non of the makers is a professional designer. If they are like me, they do notice that the overall design is not professional/engaging/appealing enough, but are themselves not able to identify why exactly, and what to do about it. Thats where professional designers are sorely needed.
Me in that situation would not hesitate to pay you, say $600 (in european circumstances) to sit with me for 4 hours interactively, you giving advice and me tweaking the css/svg (the harder stuff for homework), provided
a) I am convinced you know you skills
b) You are able to communicate effectively with a non-designer
c) You could concentrate on the low hanging fruit: Limited effort which still improves my design significantly. It won't perfect, and doesn't have to be.
Note that for all of these points you would have to gain my trust, which is in itself a lot of work. Without that, I might still give it a try, but I would only willing to pay you throwaway money. But gaining my trust doesn't have to be one-on-one though, a good blog or your tutorials could do.
Appreciate the reply.
Not sure what I'd pay for one on one. If you were willing to look at my code and evaluate, I'd be more interested. Rather than something 'lecture' style. You could then do future posts/tutorials via my one on one. "This was the original code, it was good but XYZ was lacking. So we did THIS. Here is a before/after shot, etc".
If you do go through this, please dedicate a large portion of time on your workflow and tools. Not enough programming, design books do this. For example, when I learned Python and Django it took me a while to figure out VirtualEnv existed and things like Vagrant etc.
Put up a landing page and ask users to leave their email, it will help you gauge interest.
Good luck!
Regarding a price point ... I don't have a huge hesitation dropping $5 or 10 for a 1 hour screencast. More than that makes me think.
Also, I'm not convinced good UI/UX can be taught.
I am confident I can help others learn design much faster than trying to sort through all of the tutorials and tips online (which is a ton of trial and error).
The only issue I see is there is an inundation of YouTube tutorials in this area.