>
Yes the scenarios you describe are ridiculous and unacceptable. But thankfully we live in the real world where those extra steps you describe don't actually exist in apps that were programmed by actually good programmers.I have not seen even ONE (ONE) online app or game, where most of the above steps do not exist. You might be able to find one. I doubt you'll find two, much less five.
So, straw-men? Puh-lease.
>It matters if you want more people to play your game. You are a progammer, and so you don't perceive the actual difficulty level of software installation.
For one, you sidestepped all my arguments. I proposed systems like the Mac App Store and Valve -- and even more automated solution, like the Java Web Start for the 21st century (click a button on a webpage, and it's installed and running locally).
And yet, you tell me that "for normal people with average skill levels, having to install software can present a significant barrier to entry", as if we were discussing manual installers and stuff.
You are responding not to what I said, but to the preconceived ideas you have about traditional installers. The stuff I discussed (MAS, etc) are not at all "a significant barrier to entry".
Heck, 5 year olds to 70 year olds can use them just fine on their Mac or their iPhone. I've seen that.