The potential performance issue is with dropouts and interference. It's pretty easy to have detected fingers drop in and out, mostly due to fingers occluding each other. With a level of dynamics modeling/filtering built on top of the leap SDK, it may be possible to minimize the impact of dropouts.
overall, it does seem like a reasonable way to interact with a computer, especially for drawing or manipulating objects, etc.
I unfortunately can't post a video because we're building the leap into a trial clinical device at the moment and its out of my hands.
Congratulations on an awesome way to remove that step.
My experience is that in a moderately-lit situation (or a low-lit one) the thing works pretty great.
Lighting hasn't been an issue for me; I get assorted warning messages ("Bright light!" "Low light!") but it doesn't seem to make a noticeable difference in what I've been doing.
I tried shining a laser pointer on but it didn't do anything. That was disappointing. :)
I need to experiment with different light source then.