Realistic digital screen characters are finally here
kurzweilai.net
kurzweilai.net
We perform photo-realistic 3D Reconstruction given as little as one photo of a person. Given more photos and our reconstruction quality improves. We’re neural net driven, so we’re super fast: original reconstructions in under a second, and refinements require 40% less time. Multiple geometry outputs, including Maya performance-animation rigs, full body skin-tone corrected texture maps, perspective distortion correction and more.
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My conclusion is mostly based on this video from your YouTube Channel: http://www.youtube.com/watch?v=iggXtQ-jBBU
...and this video from the article: http://www.youtube.com/watch?v=5d1ZOYU4gpo#t=527s
Finally, this video from your channel, even though it's a few years old, is both technically impressive and downright horrifying. http://www.youtube.com/watch?v=UFS05tR9028
If you have better material to show, I'd recommend featuring it somewhere on your main website.
I think the approach of decoupling the eyes/mouth/etc. is a mistake. Our brains are trained to unite all of them and when they don't match up naturally it sets off alarm bells in our minds that something is not right.
EDIT:
The Nvidia one was definitely less creepy but I wonder if it can really be used to say anything. It was a more limited demo.
But it did seem to support my hypothesis that decoupling the eyes, etc. was a mistake because that one is using whole facial expressions together. Or at least that's what I gathered.
Also, whether it was intentional or not, as a Caprica fan, I greatly enjoy that the talking head is named "Zoe". :)