How Starcraft2 Legend TLO keeps himself organized
teamliquid.net
teamliquid.net
For me it is hard to imagine a less rewarding "career". What else has such a hard limit on growth potential?
There are many ex-top level players who do indeed get paid to coach for SC2 teams.
Many of the top players get 5000 to 7000 viewers every time they stream their games (which is often daily).
Top level earnings for a handful of sports are much higher, yes. But there are any number of sports where the best of the best earn far less than the top SC2 pros: http://sc2earnings.com/
If you want to invest 8mins into getting a real insight, I'd suggest watching the extended trailer of StarNation, a kickstarter funded doco about the SC2 pro scene which is coming out soon: http://blip.tv/day9tv/001-scii-community-launch-p1-starnatio...
>Many of the top players get 5000 to 7000 viewers every time they stream their games
That is not very much... it would take about 400 years of to get the audience for a single Wimbledon tennis match.
>Top level earnings for a handful of sports are much higher
Well - just how large is that handful? Off the top of my head, basketball, baseball, soccer, NFL football, golf, motor racing, hockey, rugby, cricket, tennis all have top earnings an order of magnitude higher.
But how about something more obscure... lets see... Australian Rules Football: highest paid player Gary Ablett Junior, US$ 2.0 million per year, EXCLUDING endorsements. Eh, lets go full retard: darts... wow, US$ 900,000 per year, that's prize money alone.
So I think my point that peak earnings in professional sports are higher than in video games stands, at least for the time being.
If Starcraft thought me to smush buttons super fast, that doesn't make it better than knowing which 11 buttons to hold down while typing my name in emacs to achieve the same result.
Are you saying it taught you to organise your actions better, or just how to press more buttons?
APM (actions per minute) and EPM (effective actions per minutre) both stem from the same thing; forcing yourself to think about your actions faster than you previous did.