“What if Michael Bay did our developer recruiting video?”
bobpritchett.com
bobpritchett.com
"Code that matters", Free Soda, and Ping Pong? Those are the selling points of working at logos.com? You can keep them. How about things that matter like:
* we actually use TDD
* you don't have to work til 10PM every night
* deadlines are based on real estimates, not #'s made up by managers
* you'll get to learn and use new technologies on the job
* we fix existing bugs before building new features
* developers get a quiet, private offices to work in
I could go on. But I've got work to do in my quiet, private office working with a language I've always wanted to use but never had a chance to at any other job.I've been a developer at Logos for seven years, and it is a pretty incredible place.
* We're very light on management, and we generally try to have as little of it as possible.
* When faced with deadlines, we choose to cut features and polish what we have rather than insist on crazy hours.
* Our Architect goes home at 4:30 nearly every day. (flexible hours!)
* Logos is an environment of constant learning. Developers are encouraged to find the right tool for whatever job is at hand—we won't try every new thing just because its new, but we're not dogmatic about our current technology stack, either.
Of course, the best thing about Logos is the people. We're all working to improve our craft, and there's a culture of trust that is not common—we don't even have a vacation policy, for example.
And I just came away with the impression that the protagonist has a massive unchecked ego and would probably be a terrible person to work with.
While I'm at it, it would benefit from tighter editing.
Bagpipes were a nice touch, though.
I think your 24 pack was actually a 12 pack.
Why does their code supposedly matter? We'll never know..