Google I/O 2013 Registration Sells Out In 49 Minutes
techcrunch.com
techcrunch.com
2 of us never got anything other than the looking for tickets page multiple times.
1 of us got to the payment page on one attempt only to have it fail.
It's frustrating that we should each spend 1.5 hours of time to babysit what is essentially a lottery.
If it's going to work like a lottery, then just make it one.
I managed to get one last year on my third attempt but I was using multiple browser windows. They had a clear warning about that this time, so we stuck to one tab each in the vain hope that it would give us some priority or preference.
I will try again next year. The uncertainty makes it hard to plan though, given that I'm living in Ireland.
Freebies are nice and all but would happily forgo them or pay 3-4x the ticket price to be able to attend.
Really, a lottery would have saved tons of engineer hours.
What a mess, but hey, all but one of the people from my team who tried to get a ticket were able to. #Winning?
This was my favorite tweet:
"Another year, another batch of developers who will be sure to never ever use +Google Wallet in anything they build. #io13" [1]
[1] https://twitter.com/seedifferently/status/311856162440093696
Why not have a 24-hour period for people to register for a lottery, then randomly assign tickets? Tickets that aren't claimed (and paid for) in a certain amount of time go back in the pool.
The advantage would seem that the attendees aren't just those who were best able to buy the tickets and thus more representative.
That's true in 2013 (clearly), but was that always true?
How can they not scale this? This is 3rd-year-in-college 2 week project level scaling challenges.
Maybe they should rewrite this system with Go? Then they could reduce the number of servers they use from 30 down to 2? :-)
On the up side, streaming basically the entire event for free does calm the righteous indignation to a degree.
Still, it would have been nice to get a chance to meet and chat with other people working on the platforms I use.
I agree. Giving away equipment worth more than the ticket price doesn't attract the right crowd.
Apple has similar problems (lots of devs who want to come, but not enough space or manpower) but it at least seems to put in an effort to filter out the developers who don't need access to Apple engineers. It doesn't give away equipment, ticket price was raised to $1600, tickets are personalized and are non-transferrable, and the presentations are put online for free soon after WWDC ends. Despite all that, last year's WWDC was sold out in under 2 hours.
...and I'm willing to bet that if Apple announced the time WWDC tickets went on sale in advance, as Google do, it would sell out a lot faster.
Recap of WWDC 2012 ticket sales: for the first time, Apple didn't pre-announce the WWDC dates or when ticket sales would start. People were quite upset because it was so sudden and because it was so early in the day – sales began at 8:30AM EST. Per John Gruber, on the day: "Sold out in two hours, before the U.S. west coast even woke up." http://daringfireball.net/linked/2012/04/25/wwdc-2012
But, you've got to hand it to them, they certainly do wring out all of the PR they can from I/O. I'm honestly not sure how I'd change it... expect maybe make the keynote a separate ticketed event. I'd love to go just for the developer talks, even if it meant skipping the swag-laden keynote.
This type of process would control the flow of participants and keep the experience optimal for those going through checkout. I wonder if they are going to release any numbers for how many people were trying to hit the servers all at once.
Oh well, I guess that's what happens when hundreds of thousands of people are DDoSing a page.
Frustrating experience every year.
I "got" a ticket three times, but Google Wallet times out and wouldn't let me buy the first two. The third time around (after waiting in the queue), I noticed an ajax request being fired when you clicked the "buy" button (which would become disabled.... it would time out and it would still sit there as if it were doing something. Reenabled the button, pressed it again... it fired off the request... timed out... timed out... then finally it made it and kicked me to the rest of the registration process. Apparently refreshing the "buy" Google Wallet page would work too.
Google Wallet fail.
https://lh5.googleusercontent.com/--gAC0BE9NrA/UUCiUYUp90I/A...
The talks are good too, but the appeal has definitely been the gear, which is unfortunate.
Edit: to add, interacting with the devs is really nice. I went 2 years ago and was able to talk with the GWT team a bit after one of the talks. As well, if you want to network, there is definitely lots of opportunity for it, but it is not something I've cared about.
Test devices are nice, but I can have my company buy me pretty much any test device I need.
Sessions are good too (but are also online)
Ah well, the sessions are available online; though of course, lose out on the networking not being there.
How do they still have these problems after all these years?