And yet, people are pissed about this. The fact that people see the game as single player seems to make a huge difference. It seems the lesson is that, if you want to do the always-on thing, you need to design your game so that it doesn't even make sense to play it alone.
I'm really curious to see what SimCity's sales are like in a month though. I wouldn't be too terribly shocked if people just sucked it up and bought it anyway as long as the servers are stable. If that happens, then maybe EA didn't make such a mistake after all?