It sounds as if some random MBAs said that they really need that server-side undefeatable copy protection, then balked at the price of actually purchasing enough resources for it and decided to skimp on that.
If EA's usual response to criticism means anything, we'll be waiting a loooooong time...
>It will be hard for them to recover after a huge mistake/strategy like this.
You're kidding, right? They'll just release Call of Modern Madden 5: Battlefield Part 2 and the fanboys will eat it up, horrid DRM and microtransactions and all.
I'd put good odds that server allocation was a very high level decision balancing the expected backlash
They knew Amazon rating / word of mouth is going to put a massive hit on the LaunchDay+1 sales anyways, so what do they care if it actually works once you've handed over your cash?