Path 3 is out
blog.path.com
blog.path.com
That being said, they did a beautiful job implementing chat and in my opinion it blows every other messaging app (ex. groupme) out of the water. I just wish they had released it as it's own app.
Sent a support request over the weekend asking directly, hope they've just been too busy with the release to respond.
However, I was unable to use Path for any considerable length of time. I would open it up every day and say "Wow that's beautiful", play with the UI a bit, and that was it. I never really truly "engaged" with the app. It seemed the only reason I opened it up was to admire its beauty.
True, I don't have many friends on there (I think I had 4 or 5, of which only 1 used it regularly). But that hadn't stopped me from engaging with 4square for a while, or any of the other apps out there. What I'm saying is, although I don't use 4sq anymore, when I did use it, I really got into it for a certain period of time.
Now if Path can't attract someone like me (who should be the easiest demographic to attract) how do you plan to grow the service? Now, while it's true that you shouldn't optimize for users, but rather, optimize for the experience, how does this particular experience offer me something more that I can't already get from Facebook or Twitter or Instagram? What is it that I'm getting that would make me say "Hey I am going to spend x amount of my limited time in a day to use this app" (keeping in mind that I'm an early adopter and that I'm more inclined to spend more of my finite time per day on things like this)?
Now let's assume Path did offer me more value for something FB or Twitter or Instagram couldn't do as well. Sometimes "good-enough" trumps "the best", and this holds especially when all my friends are on the "good-enough" service, which actually makes it the best service for my needs (bear with me on the logic). Now again, although network effects are strong and you shouldn't be scared to fight them, this brings us back to the question of value-add. You mentioned elsewhere that 'families' and other close groups was a popular use-case, but this puts the burden of recruitment on the user doesn't it? Wouldn't the user have to see enough of a value add to justify the time and effort it would take to get their close groups on a service (and how does this type of behavior scale to a more casual or mainstream audience?).
I'm just unable to see the short term vision, and I'm certainly unable to see the long term vision. While this usually means you're doing something right, in this instance, you're competing in a completely saturated market dominated by network effects never seen before in the history of the world. All of this is even before we ask perhaps the most important questions of all; "How do we make money?". Which, I'm fully prepared to give you the benefit of the doubt for now, because I think the other ones are more pressing for the actual service (excluding the business part of it).
How do you plan to address these kinds of tough tough questions moving forward? I'm sure these are the things you think about each and every day, and I'm sure your team is working incredibly hard to answer them with every blood sweat and tear that they exude, but I'd like to know how you personally plan to address these questions and realities.
Now with full disclosure, I'm just a kid, still in school studying Computer Science, and have no where near the amount of experience you do with building services and companies around those services. I'm curious how someone with your experiences approaches these kinds of questions.
A pat on the back on whoever came up with the tick button in messaging. Awesome. Would love to know how that came about too.
EDIT: my only current gripe is the inability to post on the desktop -- even if it was a simple browser extension where I post text updates, the ability to type on my laptop while @ work or something is something I value (and according to some of the comments here, may be a larger phenomenon)
C'mon Richard - your employer can do better than this.
"Don't be discouraged if what you produce initially is something other people dismiss as a toy. In fact, that's a good sign." [http://www.paulgraham.com/organic.html]
Do you have a particular point to make about why stickers are not going to work beside the fact that they may feel childish on first impression?
If Path becomes the Line of EU/US they will dominate the market.
I have ZERO interest in applying a sticker to ANYTHING - so I clearly can't choose the cup in front of you...
kudos for replying dave. next time I'm in the bay area, would be happy to grab a beer and discuss how I used path vs other socNets.
Well, then.. you just said it :-)
Undoubtedly it's a beautiful app with really great feature. But I am really not sure if "no web - only mobile/app" is such a brilliant idea. It's not working on this side of the globe at least; but again, this side is never the focus of devs(even those who are in this part of the world or from this part).
I see the number of reviews on Google Play and can't help but think - out of them many are users who installed Path, realized it's a gorgeous app, left a good review and left after remaining alone for sometime and never came back.
Maybe the goal is not only that a persons should have as many friends only as many he actually needs/deservers(150?) but also that path should not be used by more than some number of people path needs/deserves(how many?).
I run a much smaller app that's bootstrapped, but we have hit top 100 free apps in the App Store before, and have been featured in the section our app is in, so I'd like to think I've learned at least a couple things -- tweens and teens more or less dominate app store explosive growth with regards to social apps.
I think the sticker chat is definitely something that those teens are into. That being said, those same teens mostly just care about followers and likes, which is why Instagram is quite the 100 pound gorilla in the room. Believe it or not, there are tons of folks on IG with tens of thousands of followers, who on twitter or Facebook have 10-100 followers. It is the de-facto mobile social network.
Honestly Path is a damn beautiful app, but because Path does not have enough content, people will leave. Period. It would be interesting to hear what the engagement numbers are on that 6M.
However, I couldn't get over how slow the experience is. The app itself is snappy enough (well, 2.x was; 3.0 appears to have slowed down a bit). The network communication is terrible. Loading anything takes way longer than my patience allows, and far too often I get an error message stating that the app was unable to contact Path.
It's simply unacceptable, especially for a mobile-only service. I don't have latency problems with the mobile apps for Facebook, Twitter, or Google+. Just Path.
For that reason (and also because the checkin feature just stopped working, claiming it could never find my location), I uninstalled it last August and gave up. I just reinstalled to see what 3.0 is like, and still find the same problems. Tried 3G, tried WiFi, and it's so ridiculously slow, and I still get timeouts every now and then.
I think the app is beautiful and has great UX, and loved being able to tag people, tag locations, and even mirror selectively to Foursquare, Twitter, and Facebook. But using it was (and I'm afraid still is, though I'll give it a few days; at least the check-in feature appears to be working properly again) just a horribly frustrating experience.
You know what we use instead? Whatsapp. If it were pitched to us as a social network, we'd have passed but free international messaging (at a time no other app did)? Sign us all up!. It's fast, it's simple, it's our private social network.
Maybe with Path's addition of messaging, things will change. But if you could bring your app to Blackberry, that would be a huge help.
Having said that, as much as I like Path, I do sometimes feel like I'm doing them a favour promoting it so aggressively, and the favour hasn't quite been returned yet.
I'll keep trying Path once every few months, maybe one day it will stick.
Honestly it doesn't work. It's not sth that's filling a gap. They have Twitter/Facebook/IG (very few are still into Orkut :P) blah-blah. So, they just won't use it.
It's not everyone who hates those farmville updates, spam links etc (like me or many others). Most are just fine with it. AAMOF most of my friends enthusiastically re-share those bs videos(some are not even videos). Taste for a minimal and clean experience is sth very scarce.
All this happens on desktop, in a browser. Not in the mobile app. Mobile app just a link for them(and for me too) to look at sth new and very interesting(if there at all) and then use the app extensively on the desktop.
Actually I am not very positively hopeful about apps like WhatsApp either. It's not uniform. Hell, I would rather chat with GTalk everywhere - both desktop and phone, rather than WhatsApp on phone and then Gtalk on desktop. I love the idea of keeping messaging/chat separated from mail but it needs to come everywhere.
Only apps I successfully converted many in my circle with are Dropbox, Astrid/Any.do, Evernote(maximum)/SimpleNote(because of the very good Windows app Resoph), WhatsApp, Pocket etc - because they filled a gap more or less.
One product note. I like path because it is only my immediate family, so the suggesting friends thing is a little annoying (because I think it will be less valuable to me of I add more people).