The new SimCity
slate.com
slate.com
Always on DRM overloaded. Please come back in half an hour to play your single player game?
As my friend pointed out: "see if you can spot who got paid off by EA" http://imgur.com/E9Nkgyo
If you click the "Select Server" button in the bottom-left, pick the same server you are already on, it will attempt to connect to the server again.
EDIT: looks like I may have just gotten lucky when I did this before... it now just queues you from the start again. :(
I'm annoyed that they didn't release concurrently for Mac. Also a bit relieved since I can't afford to spend a lot of time playing right now.
For obvious reasons, the entire simulation couldn't be done server side. I've gotten numerous "trying to reconnect" messages and the game happily continues until it does reconnect to their servers.
It's a step back on many many ways.
http://www.giantbomb.com/videos/quick-look-simcity/2300-7103...
They've done a great job improving a lot of the UI issues of earlier games. In fact, the entire UI is really nice. I'm not too bothered by the small city size. It seems like by the time I'm done filling up an entire city's land area, I'll have pretty much dealt with whatever growth issues there are and any further increases will simply be more of the same. I don't really care about the DRM because, for all intents and purposes, I am always online.
I'm curious about the ongoing plans for the game, though. I have to admit I'd be surprised if they don't eventually increase the limits on city size.
Sure, but what do you do when you want to play the game again in 10 years? 20 years? The servers will be long gone. DRM is going to steal away vast swathes of videogame history, which is a bit tragic.
It's teaching us all to treat videogames as a disposable commodity rather than something to be treasured. How much poorer would pop culture be if The Godfather or Lord of the Rings disappeared shortly after their creation, never to be seen again?
SimCity 2000 is nearly twenty years old, and it's still a great game. It's still important and worth remembering for all its innovations.
Small City Size
No Thanks
So, have they ever played any other SimCity games?
Metropolis DLC Underground DLC
"We're building into all of our games the ability to pay for things along the way." [1]
This kind of thinking from the games industry concerns me. If I've paid full price for a game, I don't think I should be nickel and dimed for more content.
[1] http://www.gamasutra.com/view/news/187421/EA_details_microtr...
http://arstechnica.com/gaming/2013/03/simcity-impressions-we...
That article gives me the impression that it's more of a Sims game with Sim City bolted on than a real Sim City game.
This didn't feel like a game review, rather just an excited guy gushing over the nostalgia of the original games but it was still an entertaining read and got me excited for the game even if details about DRM and features weren't mentioned.
So many great games coming out this year, games are getting extremely intelligent and advanced. Watch Dogs (the open world hacking game coming at the end of 2013) looks great as does GTA 5 and of course Starcraft 2: Heart of The Swarm.
Yes, yes it could:
http://www.tested.com/tech/gaming/453186-simcity-vs-suburban...
http://www.gamasutra.com/blogs/MikeRose/20130219/186896/Usin...
Oh and no save/load feature. How stupid is that?
It's a seriously flawed game.
[EDIT] Before anyone jumps in, I do know about towns etc. but in terms of gameplay depth they are all DF Lite.
[EDIT #2] Totally alien to most people under 30 :)
I am 21 and the game interface is not alien to me!
I don't really know what they're thinking. Sure they have graphics, but that's about it.
Other titles that model individual behavior are Tropico, Caesar 3, Pharaoh, and Dwarf Fortress (which has already created its own sub-comment thread).
I admit though, Sim City has always taken on a much larger scale. While Roller Coaster tycoon would scale to thousands of visitors, Sim City needs to scale to hundreds of thousands of citizens or even millions, on a much larger area than just a single amusement park.
I'll have to try it out, and see how it compares to the other simulators.
EDIT: For those curious, Tropico, Caesar 3, Pharaoh, and Roller Coaster Tycoon are all available DRM free download at "Good Ol Games" for ~$5 to $10. Dwarf Fortress is an ASCII-art free game with a niche following, but definitely deserves a mention in this category of "discrete agents".
Question though: It was very closely modelled on bullfrog's theme park and although my memory is hazy I thought that also had individual agent modelling?
That would push the Date even further back to 94
All of this was just a crazy assed hyper detailed element of a game in which you were trying to defend your castle from invaders.
Final awesome discrete simulation game (on my iPad) was Settlers. In this case, the tool/market chain was circular. As eventually the ores and coal that you mined would be required for tools that like fishing rods that would catch fish to feed your miners, etc...
Those three games Caesar 3, Settlers, and Stronghold were the three best gaming experience in the last 15 years for me.
Still looking for #4. We'll see if SimCity is there, I'm certainly hoping.
Yeah, servers are overloaded. Join the club of every other MMO ever. They won't be in a few days.