Show HN: Procedural generation of Source Engine game maps
github.com
github.com
I'm not quite far enough along in that step to start exploring the actual problem, but the library itself is starting to become useful to the point that I wanted to share it in case anyone out there wishes to play around with it or participate in its development. (And, of course, I want to hear about what I'm doing wrong!)
Oh, and be sure to poke around at the examples/ and tools/ directories, as I've provided some pretty READMEs in those places as well!