Ask HN: What is Overhead?
In other words, if the high-level classic definition of "overhead" is that it is anything that does not go into making the widgets you ship --the costs necessary simply to exist as a business-- how does one calculate it for these kinds of companies?
On first inspection it would seem that the answer is that nearly everything is overhead for these types of businesses, from salaries to rent, etc.
Perhaps past a certain level one can identify server and other variable costs that scale with user count and exclude those costs from the calculation of "overhead".
To lend further context to this, my question came out of a question I heard at a recent pitch event. One of the judges asked: "How much of the capital you are raising is going to be spent on overhead?". The presenter didn't really have an answer for that.
It made me think about the situation of a pure "virtual" (no physical products made or shipped) 'net-based startup with, say, two or three developers, rent, computers, a few servers and the usual embryonic startup-level infrastructure. My feeling is that pretty much every dime they spend is overhead: marketing, salaries, servers, everything.
The above-referenced presenter should have probably answered "100%". I am not sure what the judge was actually looking for and how any answer, from "100%" to whatever might have been interpreted.
Thoughts?