> With C you can easily get better (that is, safer) than C++ native MM just building a reference counting system on top of your C "objects".
Why build your own when C++ has std::shared_ptr.
Why build your own when C++ has std::shared_ptr.
C doesn't have a destructor that gets called when something goes out of scope. That's taken advantage of in C++ (RAII) to implement various things (like scoped_ptr that helps avoid leaks).
Refcounting is also not perfect for every case.
But I like and prefer C. ;) Just pointing out one thing different in C++.