It seems like it's deep in the uncanny valley of experience.
It seems like it's deep in the uncanny valley of experience.
I'm just not sure the average consumer is in any way ready/willing for that.
I was just thinking about this. My development rig has 2 27" screens. If I added a 3rd one, this would cover most of my field of view horizontally. What if someone sold a console rig packaged with 3 screen and a mount? (Work with IKEA to produce a compatible cheap desk.) This kind of thing is already done and is awesome for vehicular games. (Racing, tank, aircraft...) A 3 screen rig also could still strike a kid as "awesome," so would draw money from the wallets of parents.
Or, for arcade-type settings, how about a seat with a projected 360 dome, HOTAS controls, and motion simulation?
Except, we adapt. I think Uncanny Valley will slowly shrink - Things will improve, and we'll get used to some of the oddities.
I mean, he mentions it in the article: People were used to 400ms latency and still had fun. Is there a much tighter threshold here? Sure. But I'm all for it, and I'm sure a lot of people are. Not everyone, but things improve and change.