I was much more on the analysis side of searching for projects that could do things better. I looked high and low for tons of platforms, libraries, and frameworks comparing them and seeing how they implemented the ideas. I came to the conclusion that some of them are pretty decent but almost all of them are rather bulky. And the ones that are not rather bulky in implementation aren't as separable/modular as they should be.
In my opinion it's not necessarily an ADHD thing as it is an creativity with games thing versus the constraining realities of programming (for corporations or not). I don't think I have ADHD I just tend to obsess over certain things for certain periods of time. In fact I like the way I am because I have an undying determination when I am focused on certain things that I do have some control over.
I still like reading programming concepts a lot, just not so much into spending hours upon hours rebuilding everything. Many companies just want something that will work. This is irritating to me as it is to many people, but it's the reality of the situation.
If your still hell bent on releasing some games my suggestion is to open source good parts of the tools you are developing if you haven't already and ask for support from people who really want to make games. I will definitely consider joining in on working on some projects for free if it means that better games are developed.