It seems like a fit for rough 3D sculpting, but not CAD work, in my opinion. CAD generally requires inputting precise dimensions and perfect angles. Artists and sculptors however, will have fun making 3D models by hand.
Cad work is much better done with a mouse, you want quick, precise movement that takes little physical effort.
(I have been doing autocad and now revit for 22 years)
Now blender, on the other hand, is ripe for experimentation.