Nope!
YoVille! PetSociety and more all make money selling virtual currency to buy in-game objects. If transferring money from fb into an fb app were painless and had cheap txn costs, two things would happen. 1) More people would spend! Frictionless, and with the authority of Facebook, an integrated payment solution would help separate people from their money and 2) a LOT more developers would get in on the action.
PayMo charges 5% for cellphone txns, but the carriers charge up to 50%. That is totally outrageous. Games are some of the biggest apps on Facebook, and this would be a good way for facebook to make money, and encourage/help their platform developers.
Disclaimer: These are my opinions and not those of my employer, FooMojo, Inc (creators of FooPets on Facebook.)