We'll just put ads on
blog.codeable.io
blog.codeable.io
When you're getting involved in a startup, it is incredibly important that you be honest with yourselves and your partners about what the goal really is (this is to the point made the other day about self-awareness) and what you're really building.
A Feature: A piece of a piece of a puzzle. "It's like Facebook's News Feed, but instead you get audio updates instead of text updates!". Hackers can be guilty of this often - focused obsession on improving the world (or a piece of it) by tackling even the smallest problems. Not necessarily a bad thing, but not necessarily a guarantee of success.
A Product: Instagram is a product. It's full-featured, it's beloved (or was ;), it's free-standing, it works, and people use it. But do people pay for it? Would they? Would they make money by themselves or only in the context of a bigger company (like Facebook). Twitter is also a product, along these lines.
A Business: 37signals is a business. People pay them to use their products. They are free-standing, they are profitable, and they don't _need_ outside investors (need vs. want is different, btw - sometimes it makes sense to take strategic investment).
There's nothing inherently wrong with any of the above paths, btw. But you need to understand which path you're on, because you'll do a better job of it that way. If you decide to be on the feature/product path and hope to get acquired/acqui-hired, that's fine - it's a legitimate approach (that works, at least for now) and folks have made $billions doing it (see: Instagram & everyone else).
But it's a different path than starting a business. Goals are different, operations are different, and outcome is different.
The point, in the end, is that often the response - "well, I guess we'll sell ads" is what people who are starting features or products often say to convince themselves or others that they're on a worthwhile _business_ endeavor. And that's often dishonest (intentional or not).
Understand the path you're on and I'm willing to bet success will be more likely.
Ever see the mountain of downright awful products out there? How do people buy such such garbage? Because those products are marketed well. If people sell garbage with good marketing imagine what a great product and great marketing can accomplish. One word: Apple. Billions of dollars due to great marketing and great products.
IIR, 37signals originally built websites (or something like that). They pivoted the company into SaaS around their internal project management solutions.
There is a distinction to be made. There are many startups that are the product itself. Their product is just a coy to make it seem as if they are successful. Their only aim is to sell the success to investors/people with money so they can cash out. In this case, the startup/product provides a very different set of usefulness. Yes, these types of businesses are useful. They generate traction for the buyer, their engineering talent put to better use, etc.
Though these days I just start with the question: Who will buy this? If I can't answer that then I move on. No sense in trying to mine a business model that does not exist.
- If you're thinking of advertising in terms of just slapping on some Google Adsense then you need high amounts (millions of users per month) of traffic to make reasonable money.
- If you're thinking of specific kinds of targeted advertising, this can be very powerful depending on your niche. If you can hire a sales team to push advertising in those niches, you may be very successful, especially if you can show quality ROI to advertisers. eg. a cancer hospital advertising on a site with cancer related information.
- If you're thinking of other kinds of advertising, business partnerships in terms of 'upsells' to a free product work really well too.
The above is a gross generalization but claiming that 'advertising' is a broken business model is laughable. There are definitely certain use cases where online advertising can be your business model and of-course others where it would absolutely not work.
The main downside of advertising supported business is that advertising can go in and out of demand, so you add an additional issue/unknown/risk in terms of product revenues.
TLDR; most high traffic sites can make reasonable money from online advertising.
And who, because of that, are not just answering "advertising", but are answering advertising without having a credible story of much about it in general as well as without having the faintest idea of what kind of model would be realistic to model their idea's income potential with advertising.
So really, "advertising" was a proxy for "haven't got a clue".
Not really. The post talks specifically about "just putting ads on", which means we're talking about something like AdSense and not the more lucrative options you mentioned which involve a sales team.
The fact is, you'll need a really high amount of visitors to make any decent amount of money through AdSense - especially if you have several employees and investors who need to get their share.
The post is right on the money. No doubt there are certain forms of advertising that are effective - but the point made by the post is that slapping AdSense on your startup's pages isn't going to cut it.
So, the site still remains a hobby project - exactly as when I launched it 6 years ago.
Require passing a CAPTCHA in order to post.
Allow users to buy a code that will let them post without passing a CAPTCHA.
Accept bitcoins to avoid payment providers' prejudices and help users remain anonymous if desired.
Of course, you want to add some limits to discourage people from publishing their codes. For example, a rate limit on posts (with a slightly more generous burst allowance, e.g. you get 10 CAPTCHA-less posts / hour, but if you don't use them, up to 100 CAPTCHA-less posts are automatically "saved" in your token's reserve). Or a limit on the IP addresses, e.g. whenever a code is used on more than one or two unique IP's within a short time, lock it out. And of course the gold standard: Manual monitoring for spam, illegalities or other ToS violations, punished by account cancellation (and referral to law enforcement for extreme cases).
You could sweeten the deal with custom markup: Make posts by paying users be a different color or something, to show they support the site. Or if users have a traditional forum account (as opposed to anonymous posting), add an icon or something to their profile.
If I was implementing this, I'd have three tiers: The "cheap tier" (around $5) for just CAPTCHA-less posting. The "medium tier" (around $15) for CAPTCHA-less posting and a note in your profile that you're a supporter. The "high tier" ($40-$60) for different-colored posts.
If you want to know why I suggest three tiers, Joel on Software has a post that explains it very well [1].
[1] http://www.joelonsoftware.com/articles/CamelsandRubberDuckie...
Maybe you need to look at a different model though ? Sort of like reddit gold, premium memberships, or some other services that may somehow add value to your site ? It's often surprising how many people are willing to pay $2-$10 per month for something!
If you really mean 4-5m million visits (and not pageviews) I'd love to take a look and see if I can help you figure out some sort of solution. Send me an email (addrress is on my profile).
The site is http://pr0gramm.com/ (NSFW) - mostly german visitors and yes, it's 4-5m visits, not pageviews. It's kinda impossible to define what a "pageview" is on that site anyway.
I happened to go the opposite way. My first major project was an online advertising success. I naively applied my 'learning' to my 2nd project. That obviously didn't pan out. That led me to a better understanding of business models and how and where they may work. So I guess it can go both ways.
Most people are only familiar with 'big names' like techcrunch, lifehacker, facebook, etc. which are very much advertising supported platforms. That's probably why they think 'advertising' is the answer even if they're not building a high traffic web app.
Hmm, I wonder what you might define as "reasonable money." This seemed like an interesting take on this question to me: http://answers.onstartups.com/a/40484/23679
When we were first working on Kazoo we had thought our monetization would come from a service we called "promo calling". Basically we would detect the caller ID of where you were calling and place an ad for a competitor on your phone display with a coupon and a call to action of rerouting your call to the alternate vendor.
It just pissed people off.
We ultimately settled on a premium SaaS model but my point is this: try lots of stuff. A lot of it will fail, but failure is simply invalidating one incorrect hypothesis. Try lots, fail fast if you're wrong and roll to something else.
The key for us is that our core values didn't change. We still want to build amazing telecom systems, it just took us a while before people would pay for them.
Disclaimer: I am the community manager for http://2600hz.com
The only reason I don't want to do ad-supported products is because I believe in delivering value that users are willing to pay for. That's the kind of products I want to build. Simple as that.
Something something, business and user interests aligned.
Perhaps. But the startup that succeeds is the exception to the rule, REGARDLESS of their model for making money. And I have seen quite a few that worried first about getting customers and only later about how to make a profit off them.
It's not that making a profit is unimportant (it is incredibly important, and also very hard). It is that making something that is successful is ALSO incredibly important, and is even harder. If you can solve the harder problem (being successful), perhaps later you can solve the problem of being profitable also. If you can solve both from the start that's even better, but not everyone can do that.
Probably the wisest thing I've ever read on HN.
If you hate drunken frat boys, don't open an Irish pub. Everything you do attracts a certain kind of person. Better do it deliberately, or you'll screw yourself.
Slapping ads on a regular webapp will rarely yield much income without high amounts of traffic, but savvy media companies who can target and deliver high impact advertising aren't crazy to lean on it as their primary form of income (although diversifying into subscriptions and products ASAP is a good idea, nonetheless).
That right there is why a lot of programmers these days fail tomake any money with advertising. They see it as an add-on, rather than the product itself. Advertising is the product.
- Huge difference between ads that are sold (niche) vs ads that are bought (scale).
- It takes millions of users a month to be successful at scale. It takes a great sales team to be successful in a niche.
- The absence of scarcity in online and mobile advertising creates structural downward pressure on CPM.
http://www.avc.com/a_vc/2012/12/mba-mondays-revenue-models-a...
[1] - http://www.slideshare.net/kleinerperkins/kpcb-internet-trend...
Make something awesome that clearly takes away more pain than the price incurs, more cheaply than you can produce it. If you can't make it awesome or profitable, then it's not a business.
facebook, twitter, yelp, blogs/content - the more you monetize, the more annoyed your users are
there's an inherent tension between the success of the product and the success of the business, which is problematic especially as you scale
the only significant exception is google
this is true for every app except google - therefore, your consumer internet ad-supported business model probably has an inherent flaw