The biggest professional challenge of my career: communication
tomtunguz.com
tomtunguz.com
An example, when Wave was still an going concern at google, I ran a team doing Enterprise Architecture designs. As an experiment on one project, we decided to use a very structured Wave/Google Docs approach (I don't remember all of the details). But it cut the communication requirements down to a small percentage of what we typically had been up to. A hundred emails a day might turn into 5-10. Project assets were magically organized and Wave became a simple place to capture the work, ask a couple questions, see where each member was with their portion of the work, offer help etc.
I'm finding similar things with Trello (I'm pretty new to using it) when used for things-other-than-agile-development-management. Emails/IMs/PhoneCalls are way down, assets are already organized, everybody knows where everybody else is at a glance (eliminating the need for most syncing communications/meetings).
I've had trouble putting into words how different mis-communications of mine have occurred, and this sums it up rather nicely. I think many developers I know do this: we're so excited about all of the sound reasoning we placed around our conclusions and the processes that got us there that the actual conclusion is an afterthought tacked onto the end (oddly enough, the conclusion of the communication).
But that's not why you're telling someone something. You're telling them so that they take away what you put all of that work into arriving at, not how you did it (unless they want details later, of course).
I did a power point once which was essentially the inverted pyramid in a deck, the first slide was the conclusion, the next two where the problem statement and the conclusion, the next 5 were the problem statement, some constraints on the shape of the solution and the conclusion. Down to about a 22 point presentation on the problem, the constraints, the different paths tried, the lessons learned and fed back into the process, and then the solution.
It was a bit gimmicky but some folks really liked it as they felt they always knew what I was getting at.
Instead, you're telling a story. And part of _any_ good story is a "hook", something that reels the audience in at the first sentence and has them (hopefully) wanting more.
My recommendation to _anybody_ giving presentations is, look at storytelling practices. Make it a fun experience, not a dry list of fact, or a chain of evidence. Reserve that for the actual paper ;)
The answer is: sitcom + question = Answer.
Situation (We need to)
Complication (But ...)
Question (So how / what / when / where / can / could ...)
Answer (This is what you want from them).
I think there's a lot of other good communication advice in it, but most looks pretty generic (cut out the crap, use appropriate language, have some structure, etc). You've read Strunk and White right?
(Note, I've just scanned a summary, so that might not be all there is to it).
http://www.gazhoo.com/upload/document/2011/05/07/20110507170...
http://rtphoto.co.uk/tomflaherty/pyramid.pdf#best-memo-youll...
And if that's the kind of relationship you have with your coworkers, someone's probably being overpaid.