3D TV is Dead
extremetech.com
extremetech.com
I'm perhaps a subjective observer, working in the entertainment biz, though I consider myself cynical enough to pass similar judgment. 3D has been a fantastic way to build sizable margin into box office ticket prices, and presumably, the same logic compelled studios and electronics manufacturers to push 3D technology into the home: to keep the home video revenue stream alive for a few more, gloriously lucrative years.
Now I'll remove my cynic's cap. I think 3D is a very interesting piece of technology. I can count on five fingers the number of movies I've seen that make truly good use of 3D. Nonetheless, those that do seem to do it well. Say what you will about Dances With Aliens, errr, Avatar. But the use of 3D in that picture was pretty freaking cool. Same with (some) of the 3D in The Hobbit. When used to convey a sense of depth and scale, especially in wide shots over vertical landscapes, 3D can really bring a sense of majestic proportion to a big-budget film.
Does that mean I want to invest in a 3D TV for my home? No. The calculus that went into most consumers' purchases of 3D TVs was essentially "Eh, might as well." It was a hedge against the possibility that the future really would be all about 3D. If faced with a new TV purchase, some folks figured they might as well spring for the model with all the latest bells and whistles. If 3D ended up going nowhere, well, at least the TV could still play 2D at high def. There just weren't enough of these people to bankroll the 3D revolution, and/or enough people who could be convinced that a revolution was actually forthcoming.
As a consumer, as a production professional, and as a fanboy, I bear no animus toward 3D. I just think it will end up as another tool in the filmmaker's arsenal, rather than the Next Great Leap that Hollywood wanted people to think it was.
So there was a benefit to it, even if you're never going to use it.
3D tech is - as the article says, incredibly low-tech. Or you use polarized filters, or you need a way to synchronize your shutter-glasses and quickly alternate the images. Personally I'm absolutely no a 3D fan, but if I have to choose a tech, please give me shutter glasses. Provided your TV can handle the higher refresh frequency AND higher brightness levels, it's far superior. 3D with polarized filters give me instant headache and it looks like all the colors are bland and washed out, certainly in the movie theaters...
It will be interesting to watch the TV manufacturers flail around for a while, trying desperately to avoid the cold hard realities that come with becoming a commodity...
It's worth considering that a good chunk of HDTV market penetration may well have been due to other factors: size/weight/power -- and the price quickly reached a point where it was roughly on par with what people had paid for the old tube tvs they were replacing. So why not?
3D/4k/8k -- these don't have any advantages over their predecessors, except that they deliver "more/better" on an axis that people demonstrably don't care too much about.
Agreed. I know 1080p looks great and all, but 1080i/720p for many is good enough. Going from SD to any HD is such a huge jump that the next levels are only incremental and generally not worth the cost. Content restrictions are where the next revolution needs to happen. Commoditizing the cable operators away from the content is key.
Now, for some of us it has been the BluRay and similar, but I am oddity amongst my friends who all watch the game in HD
This isn't a consumer choice, from what I can tell. Existing distribution networks don't want to deal with the data rates, and 1080p video is actually pretty taxing so a lot of slightly older hardware is too slow.
People don't care about picture quality? I mean, I get what you're saying, and I get why these technologies may be stillborn. But I think it's wrong to say that people don't care about these things.
I really don't think that the 4k/8k techs are stillborn. It's just going to take a long time for the content providers to catch up.
And don't forget video games. This will probably change with the upcoming generation of consoles, but many Xbox 360 and Playstation 3 games run a much lower resolution. Halo 3 runs at 640p [0]. Halo 4 runs at 720p (finally technically "HD") [1]. Black Ops 2 on PS3 appears to run around 720p [2].
[0] http://www.bungie.net/News/content.aspx?type=topnews&cid...
[1] http://www.eurogamer.net/articles/2012-09-26-frank-oconnor-o...
[2] http://www.eurogamer.net/articles/digitalfoundry-black-ops-2...
Of course, 4k needs another 3-4 times the bitrate, so it'll probably take another codec standard (~1 decade) before it becomes as widespread as 720p is now.
Like most things, up to a point. Obviously if a 4k TV is the same price as a 1080p people will buy it. The question is how many people will pay a premium, especially if the premium is large?
Put a stand up desk in front of it with a keyboard and you've got something you can use for both an up close experience (create a monitor of arbitrary size in front of you, work, move down a bit and create another one, etc) or step back 10' and do a cinematic.
OLED means no projector shadow and black is actually no light at all.
It will not be like anything before it.
I.e. true HDR display: black is black, gradients are subtle, and high intensity is blinding, not just "white"... give those irises some exercise!
And it explains the de-emphasis on 3D somewhere like CES: You won't easily sell lots more new high-end TV's if you emphasise on something all of your competition has, including the low end. And when I went to Amazon to check right now, the cheapest 42" screen on offer in their UK store is a 3D tv...
Case in point: in the UK 27 million people watched the Olympic Games opening ceremony on TV, but only 0.4% of that audience (just over 100,000 people) watched it in 3D[1]. For a technology with 20-30% penetration this is pretty dismal.
[1]:http://www.pocket-lint.com/news/46728/3d-tv-viewing-update-b...
This is true of my parents. I've never seen them use their 3D TV as one, the rather pricy viewing glasses are still sealed in the box.
[1]: At least that was the impression I got when shopping for a new TV ~6 mos ago.
Also note that the numbers in that article does not mesh with 20-30% penetration - according to Ofcom there was ca. 60 million TV's in the UK end 2011. The article cites 1.3 million 3D TV's sold in the UK at the time of writing.
So rather than a mismatch with usage, it seems prudent to question where the 20-30% number the article cites comes from....
3D had always struck me as a shallow gimmick to get folks with lots of disposable income to think about upgrading their already-very-good 55" LCD TVs. Come on, it hangs on the wall, is less than an inch thick, and looks great all the time--what more do you want?
Linkbait title.
Duh. It's the current big thing. And on the next CES it's going to be previous big thing. How long did you expect it to be "next"?
P. S. I own a 3D TV.
I think that it will require a radical shift in display tech (a'la holographic projections) to make me rethink this position, and even then, I would probably much prefer a 2D screen for television shows or most movies. Games and virtual reality simulations would be a different animal for me.
- We no longer need glasses
- The FPS is increased to provide smooth a smooth viewing experience. Without a smoother 3D experience, people will still feel fatigued eyes when the motion is going too fast.
Here is a bit more info about 3D and FPS in Hobbit. http://www.fastcocreate.com/1682085/will-the-hobbit-start-a-...
This same discussion comes up a lot in games, but the experience there is that increasing resolution just shows that you're using shitty digital puppets with bad acting/writing. Increasing pixel-throughput for post-processing or faking an "analog" look can lead to more creativity, though.
I was looking at this some time ago (for my XBOX) and some TVs can force a 3D mode on a vertically split image and you can setup the glasses to only pick the left (or right) image. The only thing wrong was the aspect ratio obviously, it's too bad that simple setting is not available on most (any?) games.