They simply said
> Why do you imagine yourself you be in competition with others while doing hobbies? Do you not find pleasure in the doing?
Which... I don't understand how that is oversimplifying. If your hobby is golf are you unable to enjoy golf because you're not as good as the pros? If your hobby is music can you not enjoy it because you aren't going to win a Grammy award?
If you enjoy programming or working on something an LLM can do... can't you just enjoy doing it without an LLM? Heck there are plenty of people that will probably seek it out because of how many people hate AI being used in programming.
It's realistic to want to be competitive. But as soon as your "hobby" becomes competitive, at least in this sense, it ceases to be a true hobby. It effectively just becomes work.
Nothin' wrong with the OP feeling disheartened by AI taking away his "hobby"/job, but AI will never be able to take away a "true" hobby because a "true" hobby is something where such external factors are irrelevant.
You'll notice that people who lift weights, run marathons, maintain a garden, tinker with models, etc., are effectively immune to AI. An AI won't lift your weights for you or tend to your garden for you. Maybe one day it could technically do that, but it doesn't matter, because you simply wouldn't have it do that for you. And it wouldn't matter if AI is doing that for others, because you're not competing with others. You're doing it for yourself.
Recently I started rebuilding a custom d3d9 hook for an old game and it was really fun and I planned to release it to the community. But before I could, many many others had an LLM do the same thing and my work was obsolete in a moment. There went that hobby... so now I'm hunting a new one...
I gain no joy from that, the joy I would have gained would be from other people using my work. Now they can produce my work without me entirely...
Then it's not really a hobby, no? Sounds more like a weird competition.
>But before I could, many many others had an LLM do the same thing and my work was obsolete in a moment. There went that hobby... so now I'm hunting a new one...
That sounds more like a job, at least with your perspective.
>I gain no joy from that, the joy I would have gained would be from other people using my work. Now they can produce my work without me entirely...
That's a job, man. Even if you're not getting paid money for it, you're not really doing it for yourself.
The point is a bit moot cause it's the same difference: you can get joy from a "job" and AI making that job obsolete sucks regardless. But if that's what you think a hobby is, then you don't have an actual hobby.
Go take up gardening.
If someone likes digging tunnels by hand, that's a hobby.
If someone is mad that tunneling companies make it hard for them to find "hand tunneling work", that's not a hobby. That's someone thinking their work is owed attention.
Go find a hobby that you like doing for yourself. Why do you think so many engineers turn to woodworking? It isn't because they think they're going to compete with Ikea.
This is hideous.
Respecting the subject on its own terms?
What happened to you, did you just come back from reeducation camp or something?
Sounds like you're saying tennis can't be a hobby. Nor videogames, nor making movies, writing stories, etc.
I mean, it'd be hilarious if it wasn't so tragic: hobbies via a community is still a hobby. There is no requirement that to qualify as a hobby it has to be completely audience-free.
Didn't say that.
>Sounds like you're saying tennis can't be a hobby. Nor videogames, nor making movies, writing stories, etc.
Nope, those are not conclusions you can draw from what I said.
>hobbies via a community is still a hobby
Yup, don't disagree with that.
>There is no requirement that to qualify as a hobby it has to be completely audience-free.
Never said that.
What I did say as that producing a product which is meant to be consumed by others and which offers you no joy if it isn't consumed isn't a hobby- it's a job. Money doesn't need to be exchanged for it to be a profit-seeking activity. And to be clear: I'm not saying there's anything wrong with that. But what I am saying is that, fundamentally, AI can't make a proper hobby obsolete.
The OP is disheartened because his "hobby" is no longer relevant because AI can do his hobby better than him. Just take a step back and think about that: does it make any sense? Can you think of a reasonable example of a hobby where this dynamic can ever occur?
Like, AI has gotten pretty good at music. Does that mean everybody who was in a band for the fun of it all disbanded because AI can make music better than them? Of course not; they still enjoy making music. Now, a band who is trying to make money off of their efforts may be facing a different reality: if people are able to generate better music than what they can produce for way cheaper, then staying in a band for profit is a hard sell. But note that in both instances, these people (who are clearly operating within a community) are doing the same exact activity, but one set of people are doing it as a hobby while the other is doing it as a job.
And again, to be clear: I'm not saying the OP's feelings aren't valid. They wanted to produce something that others would find valuable, and AI made their efforts obsolete. That sucks, and they're clearly not alone. What I'm disagreeing with is the notion that that is a hobby. And that's an important distinction, because the OP is claiming they don't have a hobby anymore and I'm claiming they never did. They should have a hobby- a proper hobby- because it's important for humans to have hobbies for their own well being.
The thing with that poster is that the output is not wholly art but also utility, so the AI could fully subsume that thing, if the consumers only care for the utility part. And software in general, qua art, is not an art that anyone but the author consumes, except for video games. So you're kind of right but also I think OP was using software as an artistic outlet through a utility output, which was neither a job nor is his current despair unfounded.
OP if you want to keep writing software for others you have to abandon the utility function and make art, such as games. That will fix your issue. And no, AI cannot make games as good as a human can.
Imagine an apocalyptic zombie world, and what the last remaining man seek to do is... make video games for himself
You're literally saying the same thing again - that $FOO isn't a hobby if it needs an audience.
And, it's still wrong - there are hobbies that require an audience, and they're still hobbies.
I’m just happy that, for now, AI can hold a soldering iron or operate a multimeter.
As for gardening: the town where I grew up has these plots of land for vegetable gardens There’s a long waiting list to get one. You should see how the plot holders compete over who has the best vegetable beds.
People who were in the demoscene took joy in learning how to make a computer do things no one had done before and push the hardware to its limits. That's not as meaningful if someone can achieve the same thing by prompting an LLM.
A lot of hobbies are fun because of the human challenge in creating the output and knowing it was only achievable because someone had to take time to create it. Having an LLM accomplish the same thing absolutely devalues the fun in the hobby. Hobbies aren't 100% just about accomplishing something for yourself, even though if you sway to much into doing it for validation or to compete with others it can lead to burnout and lack of enjoyment.
Most hobbies are impractical... Machines can produce clothes much faster than a knitter, no chess player will beat the best computers, a boat can bring more fish to port in one trip than you can in a year, etc.
Mine is gardening. With relatively little effort, I can grow a decent amount of foods, much of it interesting varieties that are not grown commercially anywhere. I really doubt that we're going to see affordable humanoid robots out-competing me in this hobby any time soon.
That's OK, you don't have to be the best at any one thing. The important thing about any hobby, be it programming, skateboarding, or playing the piano, is that you feel personal satisfaction in doing it, not in the reactions of people to your work. Your enjoyment of a hobby should never be based on whether or not people like it, or even whether or not they want to use the thing you created. If you feel that a project that you are working on could be summed up in a single prompt that can be given to an LLM, then your job is not to work on the project directly, but rather to find what makes what you are doing unique. It doesn't even have to be technically interesting or bring any new ideas to the table, just the fact that somebody has put in effort into making something (regardless of completion or quality) gives it value.
>I've been learning the piano recently and striving to play more difficult songs is what makes it fun.
And are you going to give up learning piano because now AI can just generate piano music better than anything you can ever produce? No? Then what you're doing is a proper hobby, which contrasts with the OP who feels their efforts are no worthless because AI can just do it better. That's not really a hobby; it's a job.
(Apologies if I'm missing your point)
I do kind of understand it when it comes to programming, though. Hobby-like side projects often felt like they had some utility down the line, even if not directly applied. It's fun to show others what you've accomplished, to show off, maybe land a job from being noticed, etc.
I think music is a good example of sometimes you need to not have fun to have fun. Practice isn't really fun, but if you can put up with it you can have a lot of fun. So you can say that the not fun parts are part of the fun parts because it's what gives you the payoff. But when people then go and send you a Suno generated song, and say it's better than yours, it is them devaluing the "not fun" parts you had to put up with. I've had people do similar things to code projects I've done. It's a real buzz kill.
I also really value when musicians critique my songs, even when I feel defensive about it. Because then it's not about them devaluing my time, it's about them helping me grow, and they know how it feels to go through that process.
I exercise/lift weights, and you should too. My reps/effort/weight/PRs are a joke. I'm ~50% percentile on strengthlevel.com despite really fucking trying for ~6yrs now.
Many people are better than me at the EXACT SAME THING that I'm trying, at my bodyweight/age/sex. It doesn't discourage me. There is always room to improve. I track every workout, go to RPE 8-9, and try to do progressive overload. Seeing the numbers go up helps. I know it won't continue into infinity, especially as the decades go on... but yknow, I'm building a mentality here, not just a body. And when the weights go down, I'll be in the correct mental space for it.
I _loathe_ every. single. minute. of weightlifting. I'd rather be doing ANYTHING else. But I do it anyway. I think it teaches me things about life.
The only true goal is to grow and be better than yesterday. Effort is the reward.
I don't hate every squat. In fact, it's (I can't believe I'm saying this) somewhat satisfying in the moment whenever I do decide to go RIR=0. I'm wiped, but like, in a "hell yeah I did that" way.
But starting a session? I'm still as reticent as I was on day 1 lol. Maybe someday I'll pick up a sport or something as the others suggest, but I love programming too much to pick up other hobbies >_>
But if you're in the mentality of _not wanting_ to have anything, then all the advice in the world will bounce off you.
My suggestion, then, is to work on that mentality. Do something to get you anything, to get you out of that "Many of us have nothing" mindset. Build momentum. Physically doing something is often what it takes to break a mental barrier. The mind spirals and digs a hole, especially at night. But you get to participate in life/society/people during the day, which is why doing bodily things affects the mind and can break its loops.
You won't "win" on the first attempt. But you'll make progress. And the real win-condition is to keep playing.
The first step is always the hardest. I wish you the best.
That's not the population. It is the average among other weightlifters which is where you would expect to be. Most of the population can't do a pull up.
Most of my friends from high school and college are dead from random cancers, or drugs, or both.
I used to love skimming the new preprints on arXiv in the morning but now the signal is buried LLM drivel.
The one hobby I have that is kinda LLM-proof for now is speedrunning. Tool-assisted speedruns have always had their own categories for decades, and even if the LLMs or their descendants are used for routing or glitch hunting there’s still an element of human execution.
1. How utterly dogshit the vast majority of code is.
2. How utterly dogshit some of the most important or famous products and services are under the hood.
So what if LLMs can do something better? Our entire field and industry has been built on 'good enough'. God knows how many programming 'masterpieces' are on Github with 0 stars and 0 users.
I am more excited about programming by hand now more than ever. While I do not know what the future has in store for us in terms of careers, I still think I will always program by hand for fun just because I enjoy the feel of the flow-state/getting lost in something.