This looks really cool. You can see the potential when you consider how automation works in games like “Stationeers” (which allows the player to automate stuff using a mips-like assembly language called “IC10”). A huge limitation in stationeers is the cap on the length of IC10 scripts you can write, so having such a flexible automation platform baked into the game is really awesome.
Best of luck with the game! I am watching with interest and will for sure get it when it hits early access.