> "Rational 'good' maximizing" is itself problematic, because it disregard the danger inherit in any utility function.
It only gets so if you push beyond the model which you used to approximate "good", not so much when you're working at the margins.
When I've looked at what they do, while there are some huge blind spots (like Sam Bankman-Fried), they do also say "don't bother giving money to cause XYZ, they have more than they can spend already, donate skills to them or money somewhere else").
They also don't collectively have one single utility function, their big thing is telling other people how to maximise their own; in this regard, your criticism is essentially "all effective advice is evil".
> The nazi campaign to cleanse their population was motivated and justified in part by the latest in eugenic science.
I'm deeply suspicious of everyone who says "we've solved all the problems with eugenics, this time we can do it right and make everyone healthy!" for much the same reason I care about AI safety: humans are kinda idiots with this sort of power. Too many blind spots about the downsides, even for those involved who are not explicitly power-seeking.
That said, I'm sure some anti-car campaign has said a similar thing as you about Autobahns. It's a terrible argument.
> Absolutely central to the EA centered facets of "ai safety" is imposing controls on people development and use of AI-- or even more broadly on their behavior in order to prevent creation of any AI that doesn't follow their definition of 'good' (which they equate to the literal destruction of the universe). It isn't just crazy, it's evil, and it can be reliably predicted to end in harm at the scale of genocide if it doesn't fizzle on its own.
I think you misunderstand: Their (some of their) definition of 'good' in this context being 'do not destroy the universe' is due to how incredibly bad humanity currently is at aligning AI with literally any human intention. Like, our understanding of AI alignment simply isn't good enough today for us to be able to answer a question like "if you extrapolate current models to arbitrary skill level, do we get something closer to a Warhammer-40k-esque GrimDark future, or closer to Iain M. Bank's Fully Automated Luxury Communism utopia?"