Has a viable non-slop game come out yet with AI generated art assets?
I'm kind of looking forward to games that leverage locally generated art/content assets using local large/small language models, as a way to make game content more expansive: you make choices in the game that causes different content to evolve in different ways, everyone's game play is different. I see that as a much harder problem for artists to work on (how do they express the meta art for an expansive experience rather than concrete art for a fixed one). I haven't seen anything like this yet, but I'm sure we will see it eventually.